Related Issues (20)
- Deduplicate implementations of `WindowBase::create` and `Window::create`
- Unexpected Memory Usage in sf::VertexBuffer HOT 3
- Refactor raw pointer + ref count to a `std::shared_ptr` in Unix/Display.cpp HOT 2
- WebGL Support HOT 1
- `sf::Keyboard::getDescription` returns "Unknown" for F13+ keys on Win32 HOT 4
- choco package HOT 3
- Android CI jobs have broken HOT 2
- Conflict between SRP and OCP HOT 2
- [2.6.1] segfault in waitEvent on close (Ubuntu/X11/Multithreading) HOT 7
- [2.6.1] Drawing to RenderTexture "fails" after Texture copied from (Windows) HOT 3
- Add a CMake guide for static linking the library in MacOS/Linux HOT 1
- `sf::VideoMode::getDesktopMode()` returning the monitor resolution on macOS HOT 2
- Install prefix not honored HOT 3
- Consider changing `sf::Texture::invalidateMipmap()` from private to public HOT 4
- Creating a window when statically linking on macOS causes a crash HOT 2
- MacOS static release HOT 1
- Cannot disable SFML installation targets when installing a game which includes SFML with fetch content HOT 4
- Revert change to `sf::Drawable::draw` signature which made `sf::RenderStates` a const reference, and make it a copy again HOT 10
- (Linux) Window Close Event not triggered with sf::Style None, Titlebar, Resize
- Cannot create DRM context without X server running. HOT 2
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