raytracer-in-cpp's People
raytracer-in-cpp's Issues
A numerical evaluation of the performance of your ray tracer.
Acceleration Structure
Perform recursive raytracing for reflections to simulate specular materials
Soft shadows
Calculate soft shadows from a spherical light centred at a point light.
Utilizing interpolated normals to smooth objects.
Ray and Triangle Intersection
Hard shadows
Implementing phong shading
Ray Box Intersection
Debug ray
Show an interactive display in OpenGL of the 3D scene and a debugray tracer. A ray from a chosen pixel should be shown via OpenGL,illustrating the interactions with the surfaces.
- Ray from screen to intersection
- Ray reflection
- Ray normal
Multicore support of the ray tracer (implementing additional threads)
Speed up RayTracer (High Priority)
Supporting refraction and the display of transparent objects.
Create an obj in Blender
Show a scene created by the group, exported as a wavefront object (OBJ)and directly loaded into the application.
Making a complex scene in Blender
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