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fbxloader2015fordx11's Issues

_WIN32_WINNT=0x0600; & _WIN32_WINNT 0x0603

i'm compiled... Visual Studio 2013 Community
http://cfile224.uf.daum.net/attach/2237694B55625B9E3120C1

//Warrning Source : FBXLoader 2015 for DirectX11

DEBUG mode : _WIN32_WINNT 0x0601

RELEASE mode : _WIN32_WINNT 0x0603
sdkddkver.h

if !defined(_WIN32_WINNT) && !defined(CHICAGO)

define _WIN32_WINNT 0x0603

endif

i think... this way...
targetver.h
// #include < SDKDDKVer.h >

Project - Properties - Configuration Properties - C/C++ - Preprocessor - Preprocessor Definitions
_WIN32_WINNT=0x0600;

//------------------------------------------------------------------------------------------------------------------------

_WIN32_WINNT
http://search.naver.com/search.naver?ie=utf8&sm=stp_hty&where=se&query=_WIN32_WINNT+

error : NTDDI_VERSION setting conflicts with _WIN32_WINNT setting 해결방법 없을까요? | Other

http://www.devpia.com/MAEUL/Contents/Detail.aspx?BoardID=26&MAEULNO=11&no=7705&ref=7705

Stop the message _WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
https://stackoverflow.com/questions/20414715/stop-the-message-win32-winnt-not-defined-defaulting-to-win32-winnt-maxver-se

Using the Windows Headers
https://msdn.microsoft.com/en-us/library/aa383745(VS.85).aspx

방법: WINVER 및 _WIN32_WINNT 수정
https://msdn.microsoft.com/ko-KR/library/windows/desktop/6sehtctf(v=vs.90).aspx
http://wany.kr/70083723306

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