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c-api for imgui (https://github.com/ocornut/imgui) lookat: https://github.com/cimgui for other widgets

License: MIT License

C++ 11.41% C 12.00% Makefile 0.05% CMake 0.07% Lua 76.38% Batchfile 0.05% Shell 0.03%

cimgui's Introduction

cimgui Build Status

This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui Dear ImGui. All imgui.h functions are programmatically wrapped. Generated files are: cimgui.cpp, cimgui.h for C compilation. Also for helping in bindings creation, definitions.lua with function definition information and structs_and_enums.lua. This library is intended as a intermediate layer to be able to use Dear ImGui from other languages that can interface with C (like D - see D-binding)

History:

Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)

Notes:

compilation

using generator

  • this is only needed (before compilation) if you want an imgui version different from the one provided, otherwise generation is already done.
  • you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
  • you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
  • update imgui folder to the version you desire.
  • edit generator/generator.bat on windows, or generator/generator.sh on linux, to choose between gcc, clang, or cl and to choose desired implementations and whether imgui_internal is generated or not.
  • edit config_generator.lua for adding includes needed by your chosen implementations (vulkan needs that).
  • Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
  • as a result some files are generated: cimgui.cpp and cimgui.h for compiling and some lua/json files with information about the binding: definitions.json with function info, structs_and_enums.json with struct and enum info, impl_definitions.json with functions from the implementations info.

generate binding

definitions description

  • It is a collection in which key is the cimgui name that would result without overloadings and the value is an array of overloadings (may be only one overloading)
  • Each overloading is a collection. Some relevant keys and values are:
    • stname : the name of the struct the function belongs to (will be "" if it is top level in ImGui namespace)
    • ov_cimguiname : the overloaded cimgui name (if absent it would be taken from cimguiname)
    • cimguiname : the name without overloading (this should be used if there is not ov_cimguiname)
    • ret : the return type
    • retref : is set if original return type is a reference. (will be a pointer in cimgui)
    • argsT : an array of collections (each one with type: argument type and name: the argument name, when the argument is a function pointer also ret: return type and signature: the function signature)
    • args : a string of argsT concatenated and separated by commas
    • call_args : a string with the argument names separated by commas for calling imgui function
    • defaults : a collection in which key is argument name and value is the default value.
    • manual : will be true if this function is hand-written (not generated)
    • isvararg : is set if some argument is a vararg
    • constructor : is set if the function is a constructor for a class
    • destructor : is set if the function is a destructor for a class
    • templated : is set if the function belongs to a templated class (ImVector)
    • templatedgen: is set if the function belongs to a struct generated from template (ImVector_ImWchar)
    • nonUDT : if present the original function was returning a user defined type so that signature has been changed to accept a pointer to the UDT as first argument.
    • location : name of the header file this function comes from. (imgui, internal, imgui_impl_xxx)

structs_and_enums description

  • Is is a collection with two items:
    • under key enums we get the enums collection in which each key is the enum tagname and the value is an array of the ordered values represented as a collection with keys
      • name : the name of this enum value
      • value : the C string
      • calc_value : the numeric value corresponding to value
    • under key structs we get the structs collection in which the key is the struct name and the value is an array of the struct members. Each one given as a collection with keys
      • type : the type of the struct member
      • template_type : if type has a template argument (as ImVector) here will be
      • name : the name of the struct member
      • size : the number of array elements (when it is an array)
      • bitfield : the bitfield width (in case it is a bitfield)

usage

  • use whatever method is in ImGui c++ namespace in the original imgui.h by prepending ig
  • methods have the same parameter list and return values (where possible)
  • functions that belong to a struct have an extra first argument with a pointer to the struct.
  • where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct).

example bindings based on cimgui

C examples based on cimgui

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