crimsonland's People
crimsonland's Issues
这个ECS是同一个ECS吗
第一眼就看到了addTags这种label filter, 但是在ECS的库里没看到这个方法
System里写状态是否合理
我本以为这是个临时变量, 后来才看懂, 这不是在system里写state了么, 如果是这样的话, 这就不是system了吧?
我不确定我是不是看懂了, 这里拿到的是一个player, 如果是的话
是不是可以再拆一个component: "catchPlayerComponent" 和对应的system 专门来捕获这的 PlayEnt, 当然这也是个singleton的component了
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