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Godot Android Vibration Plugin

This is an Android vibration plugin for Godot Game Engine 3.2 or greater. For Godot < 3.2 or iOS support you can use the old module.

How to use

  • Configure, install and enable the "Android Custom Template" for your project, just follow the official documentation;
  • download or clone this repository;
  • drop the vibration-plugin directory (from this repository) inside the res://android/ directory on your Godot project.
  • on the Project Settings -> Android -> Modules, add the string:
org/godotengine/godot/Vibration

* If you're using more than one module separate them by comma.

* This plugin needs the Vibrate permission, which is automatically inserted.

API Reference

The following methods are available:

# Make the device vibrates
# @param int duration the vibration duration in milliseconds
vibrate(duration)

Demo

In the demo directory you'll find a working sample project where you can see the plugin in action.

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