This is a 3D modeling tool I build for my other project, where you basically editing the model by adding cubes on top of cubes(like minecraft)
Download Link:
0.3 update: Dramatically improved the performance when selecting large chunk of cubes.
Mac Build: DE_Editor_0.3(Mac).zip.
Windows Build: DEEditor_0.1.6(Win).zip
Mac Build: DE_Editor_0.2(Mac).zip.
(I'm unable to port it to web build as WebGL somehow behaves differently than OpenGL.)
I build this tool without using GitHub, So there's no commit histories.
Hot keys:
Space/Mouse Wheel Click: move the scene
Left Mouse: select editing area
Right Mouse: Rotate the scene
W: fill the selected area
Q: remove selected area
Ctrl + S: Save the file
Ctrl + Z: Undo editing
Ctrl + Shift + Z: Redo editing
Double Click Right Mouse: reset the perspective of the scene
F1~F4: set the perspective to pre-defined angles
Esc: Exit the program
You can load old files or create new files using the buttons on top-left corner.