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This project forked from academysoftwarefoundation/openshadinglanguage
Advanced shading language for production GI renderers
License: BSD 3-Clause "New" or "Revised" License
CMake 3.46%
Makefile 0.52%
Shell 0.12%
Python 2.20%
CSS 0.13%
TeX 7.63%
HTML 1.35%
C++ 80.33%
Yacc 1.62%
Lex 0.83%
C 0.82%
Cuda 0.95%
GLSL 0.03%
openshadinglanguage's Introduction
I am a passionate programmer who loves to solve problems by creating solutions that scale accordingly with the needs/time with minimal effort.
I am an expert in Python as you might have noticed on my profile and some public projects. But i love to use c++ and c whenever possible.
I also love to muck around with linux - a complicated relationship which i had for the whole of my current career ๐ฑ
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