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quick-cocos2d-x is a quick framework, based on cocos2d-x. Make mobile games in Lua.

Home Page: http://quick-x.com/

Shell 0.05% PHP 0.49% Lua 4.70% Makefile 0.23% C++ 47.85% C 38.52% Objective-C 3.04% Objective-C++ 1.84% CMake 0.01% Java 1.01% HTML 1.61% CSS 0.05% JavaScript 0.56% Batchfile 0.02% Roff 0.04%

quick-cocos2d-x's Introduction

quick-cocos2d-x is an extended version of cocos2d-x developer "touch technology" specifically for Lua developers.

Quick-Cocos2d-x is developed based on Cocos2d-x and has all the advantages of Cocos2d-x. And on the basis of Cocos2d-x, Lua script support and advanced scripting framework are added. Allow developers to create high-quality mobile game products with lower costs, higher development efficiency, and lower labor costs.

Rapid development: The framework comes with various basic services required for mobile games. Developers can devote limited resources to product gameplay and user experience.

Reduce costs: Choose Quick-Cocos2d-x, most of the code of the entire product can be developed using the Lua scripting language. Compared with C++, it can significantly reduce personnel costs and also has obvious advantages in development efficiency.

Optimize user experience: Quick-Cocos2d-x provides functions such as easier to use UI library and script compilation, packaging, encryption, and automatic update. Allow developers to quickly improve product experience at a lower cost.

Mature and reliable: At present, almost half of the popular mobile game products developed on the Cocos2d-x platform use the Lua scripting language. As an upgrade solution of Cocos2d-x + Lua, Quick-Cocos2d-x maintains its mature and reliable characteristics.

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Quick start

  • Download the latest version:- quick-cocos2d-x
  • run setup_mac.sh or setup_win.bat
  • Start up:- player/mac/player.app or player/win/player.exe

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Further

quick-cocos2d-x's People

Contributors

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