Sadenstein is a simple, old school 2.5D FPS game written in C++ inspired by Wolfenstein 3D
which implements ray casting.
Current implementation allows walking through a world infested with monsters!
Controls are pretty straightforward:
Key | Action |
---|---|
a | Turn CounterClockwise |
d | Turn Clockwise |
w | Move Forward |
s | Move Backward |
git clone https://github.com/siddhantrao23/sadenstein.git
sudo apt install -y libsdl2-dev git
cd sadenstein
mkdir build
cd build
cmake ..
make
Or just run the build.sh
scirpt
./sadenstein
- Remove STB library dependancy
- Add menu for startup
- Add user map drawing capability
- Kill the monsters
- Implement network multiplayer
- Add new sprites
Drop an issue if you want to work on any of these^