An Accessible Text Based Adventure Game
Made for the IBM Bluemix Hackathon at Saint Mary's University March 21-22 2015
To create a new genre of games that are more accessible to people who may be visually or physically impaired
By using IBM Bluemix and its Watson Services “Text to Speech” and “Speech to Text” we created a web interface that allows users to explore a text based world using only their voice and speakers.
- Speech Recognition
- Seeding the commands
- http(s) remembering microphone settings
- Callback not being returned
- Not opening a million sockets
- The looseness of client side js
- Creating a game in vanilla js