Code-Name Project Celery is a survival game being built in Unity3D.
Currently in the works of building the core infastructue and mechanics of the game, with features that include, but are not limited to:
Inventory and item system - the ability to: (pick up, drop, store, craft, breakdown, stack, etc) all items in-game.
Realistic character attributes - fatigue, thirst, hunger, anxiety, etc.
Procedurally generated (to a point) areas - although the main game map will be set, the structures/instances will be generated per session(save).
Other features to be updated..
-siifr