siimer / unity-volumetric-fog Goto Github PK
View Code? Open in Web Editor NEWA volumetric fog implementation in Unity.
License: MIT License
A volumetric fog implementation in Unity.
License: MIT License
Hey, so first of all, not sure if there was an update but it works perfectly in the demo scene for me on Unity 2021.3.
I've tried porting this over to another project to experiment with it but I can't get it to work.
What I did:
Am I missing something?
The images noise1 and BlurNoiseTiled64 seem applied to the camera (or at least the scene gets darkened) but nothing else happens, and no errors also, so I feel like I must be missing something that's not documented?
Thanks!
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