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This is alRaidCD by Allez.
Write the author.
following files need change font setting.
my mean is
S.CreateFontString() -> unpack( S.FontTemplate.PanelsDefault.BuildFont )
\Modules\Skins\Addons\dbm.lua
\Modules\Skins\Addons\omen.lua
I started receiving this error once I updated from TukUI 15.17 to 15.18.
Date: 2012-09-15 22:43:51
ID: 1
Error occured in: Global
Count: 1
Message: ...\AsphyxiaUI\Unitframes\Layouts\Asphyxia\Asphyxia.lua line 507:
attempt to index field 'Statue' (a nil value)
Debug:
...\AsphyxiaUI\Unitframes\Layouts\Asphyxia\Asphyxia.lua:507: in main chunk
Locals:
S =
Message: ...face\AddOns\AsphyxiaUI\Modules\Tooltip\Symbiosis.lua:54: attempt to index field '?' (a nil value)
Time: 09/26/12 14:06:04
Count: 3
Stack: ...face\AddOns\AsphyxiaUI\Modules\Tooltip\Symbiosis.lua:54: in function <...face\AddOns\AsphyxiaUI\Modules\Tooltip\Symbiosis.lua:38>
C: in function SetUnit' Interface\FrameXML\UnitFrame.lua:224: in function
UnitFrame_UpdateTooltip'
Interface\FrameXML\UnitFrame.lua:211: in function `UnitFrame_OnEnter'
...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:902: in function <...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:896>
Locals: self = GameTooltip {
0 =
insettop = {
}
shoppingTooltips =
I get this when mousing over My player unitfram and when targeting myself and mousing over target unit frame.
Just did a fresh install of tukui and asphyxia ui, but there are currently 2 unitframes active. While in /tc i stated i wanted asphyxia5
Message: ...AsphyxiaUI\Unitframes\Layouts\Asphyxia\Asphyxia5.lua:316: 'for' limit must be a number
Time: Sun Sep 23 11:47:13 2012
Count: 1
Stack: ...AsphyxiaUI\Unitframes\Layouts\Asphyxia\Asphyxia5.lua:316: in main chunk
Locals: S =
{Date: 2012-09-12 02:08:26
ID: -2
Error occured in: Global
Count: 1
Message: ...e\AddOns\AsphyxiaUI\Unitframes\Layouts\Asphyxia4.lua line 369:
attempt to index field 'Statue' (a nil value)
Debug:
...e\AddOns\AsphyxiaUI\Unitframes\Layouts\Asphyxia4.lua:369: in main chunk
Locals:
S =
Remove this code from all layouts under the Death Knight class code:
G.UnitFrames.Player.Statue:ClearAllPoints()
G.UnitFrames.Player.Statue:Size( 243, 2 )
G.UnitFrames.Player.Statue:Point( "TOPRIGHT", G.UnitFrames.Player.Power, "BOTTOMRIGHT", 0, -7 )
G.UnitFrames.Player.Statue:CreateBackdrop( "Default" )
G.UnitFrames.Player.Statue.backdrop:CreateShadow( "Default" )
Date: 2012-09-13 22:57:38
ID: -3
Error occured in: Global
Count: 2
Message: ...face\AddOns\AsphyxiaUI\Modules\Extras\CombatText.lua line 822:
attempt to concatenate global 'ACTION_SPELL_INTERRUPS' (a nil value)
Debug:
...face\AddOns\AsphyxiaUI\Modules\Extras\CombatText.lua:822:
...face\AddOns\AsphyxiaUI\Modules\Extras\CombatText.lua:679
Locals:
self = {
0 =
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
msg = " "
icon = "Interface\Icons\Spell_Holy_SearingLight"
timestamp = 1347595071.153
eventType = "SPELL_INTERRUPT"
hideCaster = false
sourceGUID = "0x02000000063ADEA8"
sourceName = "Slapaxx"
sourceFlags = 1297
srcFlags2 = 0
destGUID = "0xF130BD220001700F"
destName = "Defias Envoker"
destFlags = 68168
destFlags2 = 0
target = 47528
_ = "Mind Freeze"
_ = 16
id = 91004
effect = "Holy Fire"
color =
portraits are behind the health texture.
needs to be fixed.
check it, please!
While using TukUI & ElvUI Extra Skins addon, even if the addon has it's skins for DBM/Skada/Recount/TinyDPS/etc. disabled, AsphyxiaUI wishes to disable it's own skins of DBM/Skada/Recount/TinyDPS/etc. despite the fact that nothing is currently skinning those other addons.
Thus a popup appears each login asking to disable the Asphyxia UI skins.
check framestrata if TDPS is resetted and start combat again.
submited by Hydra:
change colors to original colors instead of having three different colors.
Druid manabars have missing backdrops.
xxx:CreateBackdrop( "Default" )
xxx.backdrop:CreateShadow( "Default" )
will fix the missing backdrop.
Adding mouseover to stancebar again
I do not understand, you're ignoring me?
I wrote a commit that would write Credits in the CombatText.lua, but you do not want to do hard.
dddf37c#asphyxiaui-modules-extras-combattext-lua-P673
This is xCT by Affli.
P.S.: Respect the work of the authors.
hi,
i am still having the typo holypower bugg (2holypower outside the unitframe). I did around 10 complete fresh installs already, and have the latest tukui and asphyxia version. Any idea on what could be wrong?
This is how the code looks in asphyxia.lua
if( S.myclass == "PALADIN" ) then
if( C["unitframes"]["classbar"] == true ) then
G.UnitFrames.Player.HolyPower:ClearAllPoints()
G.UnitFrames.Player.HolyPower:SetPoint( "BOTTOMLEFT", G.UnitFrames.Player, "TOPLEFT", 0, 7 )
G.UnitFrames.Player.HolyPower:Size( 233, 2 )
G.UnitFrames.Player.HolyPower:CreateBackdrop( "Default" )
G.UnitFrames.Player.HolyPower.backdrop:CreateShadow( "Default" )
local maxHolyPower
if( S.level == MAX_PLAYER_LEVEL ) then
maxHolyPower = 5
else
maxHolyPower = 3
end
for i = 1, maxHolyPower do
G.UnitFrames.Player.HolyPower[i]:SetStatusBarColor( 228 / 255, 225 / 255, 16 / 255 )
if( maxHolyPower == 3 ) then
for i = 1, 3 do
G.UnitFrames.Player.HolyPower[i]:Size( S.Scale( 232 / 3 ), 2 )
end
elseif( maxHolyPower == 5 ) then
if( i == 5 ) then
G.UnitFrames.Player.HolyPower[i]:Size( S.Scale( 232 / 5 ) - 1, 2 )
else
G.UnitFrames.Player.HolyPower[i]:Size( S.Scale( 232 / 5 ), 2 )
end
end
if( i == 1 ) then
G.UnitFrames.Player.HolyPower[i]:SetPoint( "LEFT", G.UnitFrames.Player.HolyPower, "LEFT", 0, 0 )
else
G.UnitFrames.Player.HolyPower[i]:Point( "LEFT", G.UnitFrames.Player.HolyPower[i - 1], "RIGHT", 1, 0 )
end
end
end
end
following files need change font setting.
my mean is
S.CreateFontString() -> unpack( S.FontTemplate.PanelsDefault.BuildFont )
\Modules\Skins\Addons\dbm.lua
\Modules\Skins\Addons\omen.lua
Message: ...face\AddOns\AsphyxiaUI\Modules\Extras\CombatText.lua:819: attempt to concatenate global 'ACTION_SPELL_INTERRUPS' (a nil value)
Time: 09/13/12 22:09:08
Count: 1
Stack: ...face\AddOns\AsphyxiaUI\Modules\Extras\CombatText.lua:819: in function <...face\AddOns\AsphyxiaUI\Modules\Extras\CombatText.lua:676>
Locals: self = {
0 =
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
msg = " "
icon = "Interface\Icons\Spell_Frost_FrostBolt02"
timestamp = 1347566952.624
eventType = "SPELL_INTERRUPT"
hideCaster = false
sourceGUID = "0x06800000031CCDE8"
sourceName = "Njoytheblood"
sourceFlags = 1297
srcFlags2 = 0
destGUID = "0xF130E1CF000078B9"
destName = "Twilight Frost Evoker"
destFlags = 68168
destFlags2 = 0
target = 96231
_ = "Rebuke"
_ = 1
id = 109334
effect = "Frostbolt"
color =
Needs to add a mouseover for controlpanel
[RS][Control Panel][RL]
Ticking Enable Nameplates and reloading the UI forces a blank Accept/Cancel box to appear.
Hitting Accept disables the AsphyxiaUI nameplates and restores the TukUI default (forcible unticks the Enable Namplates).
Hitting Cancel allows the Asphyxia UI nameplates to be used but causes the same Pop Up window to occur each log in.
This is sBinder by Fernir.
Write the author.
Message: ...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:79: attempt to call field 'CreateFontString' (a nil value)
Time: 09/20/12 20:52:57
Count: 2
Stack: ...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:79: in function <...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:77>
...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:164: in function <...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:138>
...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:182: in function <...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:175>
...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:218: in function <...e\AddOns\AsphyxiaUI\Modules\Extras\RaidCooldowns.lua:210>
Locals: frame = {
0 =
status = {
}
bg = {
}
icon = {
}
}
fsize = nil
fstyle = nil
fstring = {
0 =
}
(_temporary) = defined =[C]:-1
(_temporary) = {
0 =
}
(_temporary) = nil
(_temporary) = "attempt to call field 'CreateFontString' (a nil value)"
S =
I'll post screenshots again of what's happening.
I now tick the box and click apply causing a UI reload.
I now click accept so that the tukui nameplates (which don't appear to be enabled) be disabled.
And now the nameplates are disabled? Problem.
At least in 'asphyxia' and 'asphyxia2' UF layouts there is a typo in maxHolyPower
variable: around lines 310-314 it is written as maxHolypower
, which causes LUA errors:
local maxHolyPower
if( S.level == MAX_PLAYER_LEVEL ) then
maxHolypower = 5
else
maxHolyPower = 3
end
ACTION_SPELL_INTERRUPTS -> ACTION_SPELL_INTERRUPT
Message: ...ce\AddOns\AsphyxiaUI\Unitframes\Layouts\Asphyxia.lua:774: attempt to index field 'panel' (a nil value)
Time: 09/01/12 13:23:15
Count: 1
Stack: ...ce\AddOns\AsphyxiaUI\Unitframes\Layouts\Asphyxia.lua:774: in main chunk
Locals: S =
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