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sjb8100's Projects

lostinthewoods icon lostinthewoods

LostInTheWoods is a survival game made in Unity experimenting with built-in features such as wind, shaders, and navigation AI. The result is a First Person game where the player attempts to run from robots which continuously spawn and move towards the player using a navMesh involving a large portion of the ingame area.

lsharp icon lsharp

A Pure C# IL Runner,Run DLL as a Script.直接解析执行IL的脚本引擎

lumenengine icon lumenengine

Rendering Engine using C++ and CUDA to achieve Path Tracing techniques on GPU

lushiclient_kbe icon lushiclient_kbe

这是仿炉石传说的一个卡牌游戏,客户端是unity3D,服务器是KBEngine

lushiserver_kbe icon lushiserver_kbe

这是仿炉石传说的一个卡牌游戏,客户端是Unity 2017.3.1f1 (64-bit),服务器是KBEngine1.0.0

mapsui icon mapsui

Mapsui is a .NET Map component for WPF, UWP and Xamarin Android and iOS

marathon-envs icon marathon-envs

A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.

marauder-wolves icon marauder-wolves

A multiplayer platformer game made in Unity3D. Working in collaboration with graphic design students at the University of Silesia in Poland for Artwork.

mediawriter icon mediawriter

Fedora Media Writer - Write Fedora Images to Portable Media

mega-texture icon mega-texture

Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.

mesa icon mesa

Mesa OpenGL library. This is where @anholt hosts some development branches, but the current usable code for vc4/v3d is *always* at https://gitlab.freedesktop.org/mesa/mesa

messagepack-csharp icon messagepack-csharp

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

meta-wpe icon meta-wpe

Yocto/OE - Web Platform for Embedded (WPE)

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