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Game Engine/ Game currently in development using opengl as the main graphics api.

License: MIT License

Batchfile 0.01% C 15.29% Objective-C 0.48% C++ 84.02% GLSL 0.14% Lua 0.07%
cpp game game-engine opengl opengl-game

opengl-game's Introduction

Recursive clone the repository.

Run GenerateBuildvs2022 to create VS2022 solution file.

Open the VS2022 solution file and build. There are currently 2 configurations: Debug and Release.

Functionalities avialable in app:

  • Load Model using Add Model
  • Load Scene using Open.
  • Save to current scene file or save as to a new file.
  • Add Entity on runtime
  • Add component to the entity on runtime
  • Destroy entity
  • Update components details on runtime.

In Development:

  • Event System
  • Scripting
  • Multiple Lighting
  • Terrain Generation ...

NOTE: Cannot Render Models without textures.

Current Status of Application

Alt text

opengl-game's People

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