Name: Bryan Duggan
Type: User
Company: Technological University Dublin
Bio: Rockstar Lecturer TU Dublin Computer Science, Creative Coder, XR, VJ, Multi-Dimensional Hyperbeing
Twitter: skooter500
Location: Ireland
Blog: http://bryanduggan.org
Bryan Duggan's Projects
DT228 OOP
DT508 Lab Test Solution 2016
DT508 Programming Course
A simple example of using the Processing libraries through Eclipse
An implemementation of Boids with trails & procedural animation using Unity Entity Component System
Boids implemented using Unity's Entity Component System
This is a fork of the ECSBoids repository with Steam VR controls and various other experiments.
Learning Godot
This is a sample processing project
A simple test of emscripten with a command line C program file that reads a file and outputs a file
A unity game, for .Net Framework and C# course.
ePortfolio webinar resources
Expenses test repo
Solution to the DT228/2 Christmas lab test 2014
Infinite, procedurally generated world with procedurally generated flora and fauna and other mysterious items. Many of the creatures in Infinite Forms can be controlled by the player’s own physical movements in VR or with an XBOX Controller. Infinite Forms is programmed in Unity.
Forward Euler Integration for a space ship in XNA
Christmas gamecraft project
Conway's Game of Life Implemented in XNA