Local path for ffmpeg is Project/localffmpeg/ffmpeg-master-latest-win64-gpl/bin/ffmpeg.exe
- Unity 2018.2-2018.4 versions need to add this as a msc(.2) or csc.rsp(.3+) file to your Assets folder in order to be able to unzip the downloaded ffmpeg file.
- Download support is not available on 2018.1 or lower versions and no testing was made on versions prior to 5.6.0f3
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Test Linux support.
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Delete the downloaded ffmpeg zip after confirming the install was correctly finished.
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Allow user to select a folder to splice without recording previously.
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Check how to fix the issue where EditorUpdate is so fast that the screenshots have skipped numbers in between them, breaking ffmpeg's ability to splice them.
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Port over missing features to MonoBehaviour version from the Editor Window.
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In both Editor Window and MB, show controls for all options saved in the Settings scriptable object.
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Add option to define how many frames to capture in advance
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Create documentation, summaries, comments and examples.
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- Consider adding an option for the user to select the name of the subfolder where screen captures are saved.