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docker-steamcmd's Introduction

SteamCMD

SteamCMD

The Steam Console Client or SteamCMD is a command-line version of the Steam client. Its primary use is to install and update various dedicated servers available on Steam using a command-line interface. It works with games that use the SteamPipe content system. All games have been migrated from the deprecated HLDSUpdateTool to SteamCMD.


Get Image

Docker hub

docker pull slasse/steamcmd

How to use this image

$ docker run -it slasse/steamcmd

Required Ports for Steam

Which ports do I need to open for Steam?

To log into Steam and download content
HTTP (TCP port 80) and HTTPS (443)
UDP 27015 through 27030
TCP 27015 through 27030
Steam Client
UDP 27000 to 27015 inclusive (Game client traffic)
UDP 27015 to 27030 inclusive (Typically Matchmaking and HLTV)
UDP 27031 and 27036 (incoming, for In-Home Streaming)
TCP 27036 and 27037 (incoming, for In-Home Streaming)
UDP 4380
Dedicated or Listen Servers
TCP 27015 (SRCDS Rcon port)
Streamworks P2P Networking and Steam Voice Chat
UDP 3478 (Outbound)
UDP 4379 (Outbound)
UDP 4380 (Outbound)

Package: steamcmd

Steam (http://www.steampowered.com) is a software content delivery system developed by Valve software (http://www.valvesoftware.com). There is some free software available, but for the most part the content delivered is non-free.

The Steam Console Client or SteamCMD is a command-line version of the Steam client. Its primary use is to install and update various dedicated servers available on Steam using a command-line interface.

This package comes with a fairly substantial non-free license agreement that must be accepted before installing the software.

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