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View Code? Open in Web Editor NEWA new way to craft on Minecraft with cauldrons
License: GNU General Public License v3.0
A new way to craft on Minecraft with cauldrons
License: GNU General Public License v3.0
Hey!
My suggestion is pretty simple. The craftings would be stackable, e.g.:
Hope this can be implemented!
Thanks!
Expected for june 2018, will break old version (1.9 -> 1.12) of CaulCrafting
Actual way is really boring. Let's change that in the future ;)
/cc next, /cc add etc
Requested by tryolivier
Option to destroy items when failed
suggested by HunkyHenry on Discord
Suggested by Heaven on Discord
separate commands by files and major actions by function to introduce new features more easily in the future (like API)
Option "don't need water" or "number of water slices"
Add maybe a permission ?
Suggested by Noll on Discord
I have a suggestion for this plugin in order to make it more RPG.
If a name parameter is added to the craft editor, I got two ideas that parameter could be used for:
Now permissions for using the caulcrafting are:
caulcrafting.use Allows you to use the crafting system default: true
But it will be awesome if it could be like this (with the name parameter):
caulcrafting.use.<name> Allows you to use that specific crafting recipe.
Maybe it will break other people server configs if they update, but making by default
caulcrafting.use.*
could work for them.
/caulcrafting list
.If you got long recipes or recipes that have similar items, it could get a little bit tricky to find the craft you want to delete or change...etc.
P.S. I believe the name parameter is the easiest way to do that since now the recipes "names" or "ID" are something like 2959b9f2-9d12-4876...
. Also it gives you the possibility to change the recipe in the future: you can do that by maintain the name so people who have the permission already can still making the craft (with the new recipe).
Thanks you in advance.
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