slidybat / slidytimer Goto Github PK
View Code? Open in Web Editor NEWRe-write of my timer
Re-write of my timer
Will need lots of changes to replay and core module to allow changing of recorded frames. Make sure that TAS is a separate style but segmenting can be done across all styles. Also consider changing CP module into a segmenting module.
Should use sv_autobunnyhopping ConVar but apparently doesn't
Add some sounds for when player gets WR or PB, make it easily configurable.
Could maybe use default !r command, if a zone does not exist then it teleports player to a default spawn point or if there isnt one then to some random valid location in the map.
Make a store plugin that has some timer integration. Should give store credits whenever a player finishes a map. Also try to set up the store in such a way that it is modular easy to add more shop items to it.
Some shop item ideas:
Add a new maps table then use the mapid
instead of mapname
in other tables
When trying to enter a new map it can be sometimes annoying to join in when there are no spawns and there isn't a start zone. Add something to allow players to spawn in even if no start zone exists.
Seems to give unreasonable values (> 100%) sometimes
The SSJ code assumes autobhop, need a way for it to work on scroll
Should handle player tags, player names, player chat delimiter, player messages etc.
Can be added on to existing chat module.
Make stage/checkpoint zones, leaving this to end probably since its of low importance. Should also look backward's automating stage zones plugin.
Some players join and are defaulted to different styles like legit or segmented
Need to get an organized way of printing to chat. Could use ColorVariables but would rather not have dependency. Should have a primary/secondary colour, name colour etc. and allow easily changing these on per player basis. Maybe consider making a chat module to handle this.
Do some kind of races system.
Could make it possible to race for store credits or maybe for its own leaderboard.
No HUD at the moment when spectating the replay bots, need to make more natives in replay module to get info and add more HUD elements to HUD module.
Make a player stats module to let players see overall info about any player.
Some stats ideas:
You can use noclip to fly up and skip parts of the map
Suggested by roger, basic gist of it is that its like segmented but whenever someone saves a checkpoint the next person in the team takes over.
Make SSJ plugin, maybe have some timer integration.
Stats needed:
Replays are a bit buggy ATM, timer tries to add them and they cant join for whatever reason causing lots of lag
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.