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A dataset with 40+ hours of sensor data obtained from 10 players in League of Legends

Home Page: https://arxiv.org/abs/2011.00958

License: Creative Commons Attribution 4.0 International

dataset sensors esports human-computer-interaction csv json research eeg gsr emg

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esports_sensors_dataset's Issues

Methodology questions & original data request

Thank you very much for sharing your dataset! It is exactly what I need for my research and I will credit you accordingly.
I'd like to ask a few questions to clarify the methodology. Specifically, did you aks participants to wipe their hands and apply electrolytes for the GSR's, and did you ask participants whether they consumed caffeine or medication that could affect their sympathetic nervous system?

If possible, I would also be interested in the original arousal data given that 1HZ is too low for detecting skin conductance responses in the GSR data, as well as data you recorded before and after matches to determine whether arousal levels were heightened during the match compared to pre- and post match values.

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