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View Code? Open in Web Editor NEWGuide how to bring DAZ 3D models to Godot
Guide how to bring DAZ 3D models to Godot
As we know, daz figure uses dual quaternion skinning witch godot doesn't natively support. To solve this problem, I tried to realize it in godot with the help of a special shader, and succeeded. I hope it to be helpful for using daz figures in godot engine. Here is link to the demo project of using dual quaternion skinning in godot.
https://bitbucket.org/bigbiglobster/dqs_demo/
Hello Smix,
Do you know how to appropriately use Daz textures within Godot? I've tried this before with Unity, and things usually look jpeg-y and flat. Now that I'm moving to Godot, I'd like to seek advice, assuming you've dealt with this before.
And thank you for sharing all of this information!
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