Giter Site home page Giter Site logo

summer-course-2020's Introduction

summer-course-2020

Inverted Classroom Pedagogy

An inverted classroom is one in which the lecture time is spent doing those tasks which would traditionally take place outside of the classroom and vice versa. As such, lecture time is spent reviewing problem sets, expounding on concepts with input from students, rather than the didactic relaying of information. That information transmission is relegated to the students' non-instructional time, through such methods as pre-recorded lectures, exercises or reading material. This shift in structure requires a different investiture of resources from the student, and as a result the incentives required have been found to shift in response:

  1. Reviewing the material provided for each lecture, be it readings, exercises or pre-recorded lectures is crucial for functioning in an inverted classroom.
  2. Classroom time is predominantly an exercise in information integration, following both the thread of discussion and relating it to the student's own skill level. Active learning is a must.
  3. As such, student reflection and conversing with instructors and making sure skill development is taking apace with the content delivered is a key to successful learning.

References

  • Lage, Maureen J., Glenn J. Platt, and Michael Treglia. "Inverting the classroom: A gateway to creating an inclusive learning environment." The Journal of Economic Education 31, no. 1 (2000): 30-43.
  • Campbell, Jennifer, Diane Horton, Michelle Craig, and Paul Gries. "Evaluating an inverted CS1." In Proceedings of the 45th ACM technical symposium on Computer science education, pp. 307-312. 2014.
  • Horton, Diane, Michelle Craig, Jennifer Campbell, Paul Gries, and Daniel Zingaro. "Comparing outcomes in inverted and traditional CS1." In Proceedings of the 2014 conference on Innovation & technology in computer science education, pp. 261-266. 2014.
  • Horton, Diane, and Jennifer Campbell. "Impact of reward structures in an inverted course." In Proceedings of the 2014 conference on Innovation & technology in computer science education, pp. 341-341. 2014.

summer-course-2020's People

Contributors

dchartash avatar prashant-emani avatar ramcdougal avatar sauuyer avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.