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[Deprecated] SpatialOS SDK for Unity Virtual Reality Starter Project

C# 98.54% GLSL 0.46% ShaderLab 1.00%
sdk spatialos unity improbable massive mmo online game game-development unity3d

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sdk-for-unity-vr-starter-project's Issues

Project update required

Hi,
In the project, there are no scripts for building project through editor: Window->Impropable menu ( as in Pirate tutorial). Would be good to add it here, or remove it from Pirate Tutorial. Consistency in the first materials is the key for new users.

Error building player because build target was unsupported

Hi! I tryied to prepare build this project in terminal with:
spatial worker build

But that error appeares:
Error building player because build target was unsupported

This is a full log from terminal:

Error building player because build target was unsupported
ApplicationException: Failed to build player WorkerType=UnityClient;BuildTarget=StandaloneOSX;EmbedAssets=False;BuildOptions=ForceOptimizeScriptCompilation due to Error building player because build target was unsupported
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilder.BuildPlayer () [0x00094] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilder.cs:192
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilders.BuildPlayers (IList`1 playerBuilders, IList`1 selectedWorkerTypes, PlayerCompression compression) [0x00090] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilders.cs:85
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilders.BuildDeploymentPlayers (IList`1 selectedWorkerTypes) [0x00009] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilders.cs:55
  at Improbable.Unity.EditorTools.Build.SimpleBuildSystem+<DefaultBuild>c__AnonStorey1.<>m__1 () [0x00006] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:182
  at Improbable.Unity.EditorTools.Build.SimpleBuildSystem.RunIf (System.String targetName, System.Action action) [0x0003c] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:240
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Improbable.Unity.EditorTools.Build.SimpleBuildSystem:RunIf(String, Action) (at Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:244)
Improbable.Unity.EditorTools.Build.SimpleBuildSystem:DefaultBuild() (at Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:182)
Improbable.Unity.EditorTools.Build.SimpleBuildSystem:Build() (at Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:113)

(Filename: Assets/Plugins/Improbable/Sdk/Src/Editor/Build/UnityPlayerBuilder.cs Line: 192)

ApplicationException: Failed to build player WorkerType=UnityClient;BuildTarget=StandaloneOSX;EmbedAssets=False;BuildOptions=ForceOptimizeScriptCompilation due to Error building player because build target was unsupported
[2/2] x Build UnityClient workers (1m1.18s)
error: exit status 1

ApplicationException: Failed to build player WorkerType=UnityClient;BuildTarget=StandaloneOSX;EmbedAssets=False;BuildOptions=ForceOptimizeScriptCompilation due to Error building player because build target was unsupported
Error building player because build target was unsupported
ApplicationException: Failed to build player WorkerType=UnityClient;BuildTarget=StandaloneOSX;EmbedAssets=False;BuildOptions=ForceOptimizeScriptCompilation due to Error building player because build target was unsupported
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilder.BuildPlayer () [0x00094] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilder.cs:192
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilders.BuildPlayers (IList`1 playerBuilders, IList`1 selectedWorkerTypes, PlayerCompression compression) [0x00090] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilders.cs:85
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilders.BuildDeploymentPlayers (IList`1 selectedWorkerTypes) [0x00009] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilders.cs:55
  at Improbable.Unity.EditorTools.Build.SimpleBuildSystem+<DefaultBuild>c__AnonStorey1.<>m__1 () [0x00006] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:182
  at Improbable.Unity.EditorTools.Build.SimpleBuildSystem.RunIf (System.String targetName, System.Action action) [0x0003c] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:240

failed (1m3.43s)
************************************
Error: exit status 1

ApplicationException: Failed to build player WorkerType=UnityClient;BuildTarget=StandaloneOSX;EmbedAssets=False;BuildOptions=ForceOptimizeScriptCompilation due to Error building player because build target was unsupported
Error building player because build target was unsupported
ApplicationException: Failed to build player WorkerType=UnityClient;BuildTarget=StandaloneOSX;EmbedAssets=False;BuildOptions=ForceOptimizeScriptCompilation due to Error building player because build target was unsupported
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilder.BuildPlayer () [0x00094] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilder.cs:192
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilders.BuildPlayers (IList`1 playerBuilders, IList`1 selectedWorkerTypes, PlayerCompression compression) [0x00090] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilders.cs:85
  at Improbable.Unity.EditorTools.Build.UnityPlayerBuilders.BuildDeploymentPlayers (IList`1 selectedWorkerTypes) [0x00009] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\UnityPlayerBuilders.cs:55
  at Improbable.Unity.EditorTools.Build.SimpleBuildSystem+<DefaultBuild>c__AnonStorey1.<>m__1 () [0x00006] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:182
  at Improbable.Unity.EditorTools.Build.SimpleBuildSystem.RunIf (System.String targetName, System.Action action) [0x0003c] in D:\Unity_Projects\VRStarterProject-master\workers\SpatialVR\Assets\Plugins\Improbable\Sdk\Src\Editor\Build\SimpleBuildSystem.cs:240

It's seemes to be like building target is osX, but it's not installed. Where I can change build target on Windows?

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