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lowpoly's Introduction

Polyworld

Introduction

This project is a low-poly style polyball game for Computer Graphics courses at ZJU.

Avaliable on PC and iOS platform.

Example

PC Platform Video: click me.

Scene

Start Platform

Finish Line

Features

Scene

  • Infinite world with perlin noise to generate terrain
  • Gerstner wave
  • Parallel light
  • Soft shadow with ESM
  • HDR & Bloom
  • Cloud based on perlin noise
  • Skybox referance to this repo
  • Offline MSAA
  • Start platform animation
  • Finish line explosion

Rendering

  • All realtime rendering
  • Instance draw all object (except ball)
  • Run fluently on integrated graphics card

Physics

  • Scrolling effection with quaternion
  • Collision check with terrian precisely
  • Collision check with tree and stone

How to run

PC Platform

Development base on OpenGL.

You need several tools:

  • CMake
  • gcc
  • glfw3
  • glad
  • Assimp
  • GLM
  • FreeType

For linux user

See CmakeLists.txt to put the header and lib in correct location.

All header in OpenGLStuff/header and all lib in OpenGLStuff/lib, glad.c in OpenGLStuff/src.

Authors

PC version is developed by dydxh.

iOS version is developed by Sxy.

lowpoly's People

Contributors

dydxh avatar sxy623 avatar

Stargazers

Junya Yoshida avatar Prajwal.P avatar 1nstant avatar  avatar  avatar  avatar

Watchers

James Cloos avatar  avatar

Forkers

dydxh sxy623

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