Yarc -- Yet Another Redis Client
Yarc is a C++-based Linux & Windows client for Redis. It directly supports...
- RESP, RESP3 (attributes, streaming, maps, etc.)
- Pipelining
- Pub-Sub
- Cluster
- Transactions
- Connection Pooling
Other Redis features would be exposed indirectly through the raw-use of the Redis server communication protocol.
Here is the hello-world of the Yarc library...
#include <yarc_simple_client.h>
#include <yarc_protocol_data.h>
#include <yarc_byte_stream.h>
#include <yarc_connection_pool.h>
using namespace Yarc;
int main()
{
ConnectionPool connectionPool;
SetConnectionPool(&connectionPool);
// This connects to 127.0.0.1 on port 6379 by default.
ClientInterface* client = new SimpleClient();
client->MakeRequestAsync(ProtocolData::ParseCommand("SET greeting \"Hello, world!\""));
ProtocolData* responseData = nullptr;
if (client->MakeRequestSync(ProtocolData::ParseCommand("GET greeting"), responeData))
{
BlobStringData* blobStringData = Cast<BlobStringData>(responseData);
if (blobStringData)
std::cout << "greeting = " << blobStringData->GetValue() << std::endl;
delete responseData;
}
delete client;
return 0;
}
Redis Cluster support is obtained by simply replacing SimpleClient
with ClusterClient
, and then replacing #include <yarc_simple_client.h>
with #include <yarc_cluster_client.h>
.
The client is fairly stable, and I have one production use-case for it. The tester application thrashes a mini local cluster of 6 nodes (3 masters, 3 slaves, 1 slave per master) all while performing live resharding of the hash slots. This is as far as the cluster client has been tested.