- This repo is now deprecated!
- Please use smash_ultimate_blender for importing/exporting models/animations!
- This repo will be kept around for legacy version support, but the latest features + bug fixes will not be back ported here.
- https://github.com/ssbucarlos/smash-ultimate-blender
A set of blender scripts to import and export smash animations. Contains a modified version of the .nuanmb importer script from https://gitlab.com/Worldblender/io_scene_numdlb , these modifications are to enable importing of camera animations and also to keyframe materials.
- The model.numdlb importer script (pls only install the .NUMDLB character MODEL importer) https://gitlab.com/Worldblender/io_scene_numdlb
- Uninstall existing .nuanmb importer if it isn't this one.
- Install the included modified .nuanmb importer
- Select the blender camera in the viewport.
- Import -> .nuanmb -> Find the camera animation
- Make your modifications
- Export -> .nuanmb
- Uninstall existing .nuanmb importer if it isn't this one.
- Install the included modified .nuanmb importer
- First import the character model using the .numdlb import script (The download page for it has instructions if ur unsure how to use it)
- Select the model's armature
- Import -> .nuanmb -> find the character animation
- Make your modifications
- Export -> .nuanmb
- Custom Camera Tracks
- Avoid quaternion-rotation StudioSB Export Issue
- Easier VIS Mesh visibility editing
- Correctly preview and modify animations with scaling
- Preview animations with helper bone influence
- Camera Track FOV can't be properly keyframed
- Camera Track FOV preview is only approximately correct if u dont change it
- Carlos
- Richard Qian aka WorldBlender (For making the original .nuanmb importer and the .numdlb importer)
- Ploaj (For making the StudioSB export code)
- A modified version of the importer script from WorldBlender. (Recommended)
- The exporter script