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Multiply a double-precision floating-point number by an integer power of two.

Home Page: https://github.com/stdlib-js/stdlib

License: Apache License 2.0

Makefile 33.55% JavaScript 26.18% C 20.63% C++ 3.31% Julia 5.89% Python 10.44%
nodejs javascript stdlib node node-js math mathematics frexp ldexp load

math-base-special-ldexp's Introduction

About stdlib...

We believe in a future in which the web is a preferred environment for numerical computation. To help realize this future, we've built stdlib. stdlib is a standard library, with an emphasis on numerical and scientific computation, written in JavaScript (and C) for execution in browsers and in Node.js.

The library is fully decomposable, being architected in such a way that you can swap out and mix and match APIs and functionality to cater to your exact preferences and use cases.

When you use stdlib, you can be absolutely certain that you are using the most thorough, rigorous, well-written, studied, documented, tested, measured, and high-quality code out there.

To join us in bringing numerical computing to the web, get started by checking us out on GitHub, and please consider financially supporting stdlib. We greatly appreciate your continued support!

ldexp

NPM version Build Status Coverage Status

Multiply a double-precision floating-point number by an integer power of two.

Installation

npm install @stdlib/math-base-special-ldexp

Alternatively,

  • To load the package in a website via a script tag without installation and bundlers, use the ES Module available on the esm branch (see README).
  • If you are using Deno, visit the deno branch (see README for usage intructions).
  • For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the umd branch (see README).

The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.

To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.

Usage

var ldexp = require( '@stdlib/math-base-special-ldexp' );

ldexp( frac, exp )

Multiplies a double-precision floating-point number by an integer power of two (i.e., x = frac * 2^exp).

var x = ldexp( 0.5, 3 ); // => 0.5 * 2^3 = 0.5 * 8
// returns 4.0

x = ldexp( 4.0, -2 ); // => 4 * 2^(-2) = 4 * (1/4)
// returns 1.0

If frac equals positive or negative zero, NaN, or positive or negative infinity, the function returns a value equal to frac.

var x = ldexp( 0.0, 20 );
// returns 0.0

x = ldexp( -0.0, 39 );
// returns -0.0

x = ldexp( NaN, -101 );
// returns NaN

x = ldexp( Infinity, 11 );
// returns Infinity

x = ldexp( -Infinity, -118 );
// returns -Infinity

Notes

  • This function is the inverse of frexp.

Examples

var randu = require( '@stdlib/random-base-randu' );
var round = require( '@stdlib/math-base-special-round' );
var pow = require( '@stdlib/math-base-special-pow' );
var frexp = require( '@stdlib/math-base-special-frexp' );
var ldexp = require( '@stdlib/math-base-special-ldexp' );

var sign;
var frac;
var exp;
var x;
var f;
var v;
var i;

for ( i = 0; i < 100; i++ ) {
    if ( randu() < 0.5 ) {
        sign = -1.0;
    } else {
        sign = 1.0;
    }
    // Generate a random number:
    frac = randu() * 10.0;
    exp = round( randu()*616.0 ) - 308;
    x = sign * frac * pow( 10.0, exp );

    // Break the number into a normalized fraction and an integer power of two:
    f = frexp( x );

    // Reconstitute the original number:
    v = ldexp( f[ 0 ], f[ 1 ] );
    console.log( '%d = %d * 2^%d = %d', x, f[ 0 ], f[ 1 ], v );
}

C APIs

Usage

#include "stdlib/math/base/special/ldexp.h"

stdlib_base_ldexp( frac, exp )

Multiplies a double-precision floating-point number by an integer power of two (i.e., x = frac * 2^exp).

double x = stdlib_base_ldexp( 0.5, 3 ); // => 0.5 * 2^3 = 0.5 * 8
// returns 4.0

The function accepts the following arguments:

  • frac: [in] double input value.
  • exp: [in] int32_t integer power of two.
double stdlib_base_ldexp( const double frac, const int32_t exp );

Examples

#include "stdlib/math/base/special/ldexp.h"
#include "stdlib/math/base/special/frexp.h"
#include <stdlib.h>
#include <stdint.h>
#include <stdio.h>
#include <inttypes.h>
#include <math.h>

static double rand_double() {
    int r = rand();
    return (double)r / ( (double)RAND_MAX + 1.0 );
}

int main( void ) {
    double sign;
    double frac;
    int32_t exp;
    double x;
    double v;
    int i;

    for ( i = 0; i < 100; i++ ) {
        if ( rand_double() < 0.5 ) {
            sign = -1.0;
        } else {
            sign = 1.0;
        }
        // Generate a random number:
        frac = rand_double() * 10.0;
        exp = (int32_t)( rand_double()*616.0 ) - 308;
        x = sign * frac * pow( 10.0, exp );

        // Break the number into a normalized fraction and an integer power of two:
        stdlib_base_frexp( x, &frac, &exp );

        // Reconstitute the original number:
        v = stdlib_base_ldexp( frac, exp );

        printf( "%e = %lf * 2^%" PRId32 " = %e\n", x, frac, exp, v );
    }
}

See Also


Notice

This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.

For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.

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License

See LICENSE.

Copyright

Copyright © 2016-2024. The Stdlib Authors.

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