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scolapasta's Projects

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

pong icon pong

Simple game programmed in Python with the Turtle module

raytracer icon raytracer

Building my first Raytracer in an attempt to finally improve my C++ skills (and also because it's fun)

seleniumgrid icon seleniumgrid

This is a TestNG suite-case for Selenium 4 Grid. It's a small demo we chose to developed as part of the DD2482 course.

sfml icon sfml

Simple and Fast Multimedia Library

thor icon thor

SFML Extension with various game programming features, like particles, animations, vector operations

vxr icon vxr

General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)

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