scolapasta's Projects
Trajectories finder
The LaTeX template for the OOP project report
Repo for my experiments and learning journey of OpenGL (once again)
OS repo for exercices
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
HW9
Simple game programmed in Python with the Turtle module
IOT network project
Building my first Raytracer in an attempt to finally improve my C++ skills (and also because it's fun)
Main Web Site (Online Books)
A README file starter kit
This is a TestNG suite-case for Selenium 4 Grid. It's a small demo we chose to developed as part of the DD2482 course.
Simple and Fast Multimedia Library
Personal blog/website
Enhancing Java Stream API
SFML Extension with various game programming features, like particles, animations, vector operations
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)