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About me

I'm a postdoctoral fellow in the lab of Jan Hasenauer where my research revolves around the interfaces of life sciences, mathematics and computer science. We develop mechanistic models (ODE/PDEs) and apply methods of parameter estimation (Julia/Python) for model calibration to shed light on the interplay and ramifications of dynamical biological processes in cells. Therefore also AI-tools, artificial neural networks/DL approaches and recent advances in bioinformatics are exploited. We develop pipelines for statistical data analysis and visualization (R/Python, Javascript/Typescript) of large-scale data sets, knowledge representation and reasoning on metadata using semantic web technologies (graph databases, SPARQL, ontologies) focusing and reusability and reproducibility in the life sciences.

Up to the 2020s I have been working in the field of computational neuroscience. I developed novel numerical methods and grid generation tools for modelling and simulation of spatially-resolved intracellular ion dynamics in neurons by PDEs/ODEs on HPC/HTC infrastructure. We made use of GPU programming on NVIDIA GPUs through CUDA/cg shader programming for interactively visualizing and numerical analysis of scientific data sets in the virtual reality framework Unity VR (C#). Major programming experience stems from C++/C and Lua, Java and Python. I developed prior to that also numerical models for multi-scale and hybrid-dimensional phenomena in molecular dynamics/computational neuroscience and mesh generation methods for the study of intracellular Calcium waves, neuronal plasticity and memory formation.

Contact

Contact information can be found on the left most panel - feel free to browse my recent and public projects.

For secure e-mailing find my GPG fingerprint as: F598 BCFF 445C C90F 3312 3C71 7D30 C7E5 7559 76A6.

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Stephan Grein's Projects

jburkardt-c icon jburkardt-c

An official Git Mirror of John Burkardt's great collection of C Software

jcsg icon jcsg

Java implementation of BSP based CSG (Constructive Solid Geometry)

jekyll-slideshow icon jekyll-slideshow

A Jekyll plugin for FancyBox (etc) style slideshows - generates thumbnails, and provides slideshow Javascript

kdtree2 icon kdtree2

A kd-tree implementation in C++ (and Fortran) by Matthew B. Kennel

lammps icon lammps

Public/backup repository of the LAMMPS MD software package

latex_draft_example icon latex_draft_example

A simple working example to show how to add a "draft" annotation to a paper written with LaTeX

letsencrypt icon letsencrypt

This Let's Encrypt repo is an ACME client that can obtain certs and extensibly update server configurations (currently supports Apache on .deb based systems, nginx support coming soon)

mojo icon mojo

Mojolicious - Perl real-time web framework

mopidy icon mopidy

Mopidy is an extensible music server that plays music from local disk, Spotify, SoundCloud, Google Play Music, and more. You edit the playlist from any phone, tablet, or computer using a range of MPD and web clients.

mpitutorial icon mpitutorial

MPI programming lessons in C and executable code examples

ola icon ola

The Open Lighting Architecture

onedark.vim icon onedark.vim

A dark Vim/Neovim color scheme inspired by Atom's One Dark syntax theme.

openmm icon openmm

OpenMM is a toolkit for molecular simulation using high performance GPU code.

openra icon openra

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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