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42Wolfsburg - Student Software Engineering

As a Software Engineering student at 42Wolfsburg, I possess extensive expertise in programming with C and C++. My practical experience has been gained through a variety of projects, including:

Rank Project Language Short Summary
00 libft C Developing our own version of functions from the standard libc and also some that are either not in the libc or that are part of it but in a different form.
01 ft_printf C Writing our own printf function by understanding and using variadic functions.
01 get_next_line C gProgramming a function that returns a line read from a file descriptor.
02 pipex C Learning and implementing the concepts of redirections, pipes, child, and parent processes.
02 push_swap C Sorting data on a stack with a limited set of instructions and the smallest number of moves.
02 fdf C Representing a landscape model as a 3D object where all surfaces are outlined in lines (wireframe model), using the MiniLibX graphical library.
03 minishell C Creating a simplified version of a Unix shell.
03 philosophers C Learning the basics of threading a process, creating threads, and mutexes.
04 cub3D C Inspired by the world-famous game Wolfenstein 3D, involving configuration file and map parsing, ray-casting principles, efficient use of the mlx library for graphics, handling keyboard and mouse events for navigation, and texture mapping for wall surfaces.
04 CPP00 C++ Understanding the specifics of C++ compared to C, diving into Object-Oriented Programming, covering namespaces, classes, member functions, stdio streams, initialization lists, static, const, and other basic concepts.
04 CPP01 C++ Module about memory allocation, pointers to members, references, and switch statement.
04 CPP02 C++ Module about ad-hoc polymorphism, operator overloading, and Orthodox Canonical class form.
04 CPP03 C++ Module about Inheritance in C++.
04 CPP04 C++ Module about subtype polymorphism, abstract classes, interfaces in C++.
05 CPP05 C++ Module to understand Try/Catch and Exceptions in C++.
05 CPP06 C++ Module about the different cast types in C++.
05 CPP07 C++ Module about Templates in C++.
05 CPP08 C++ Module about templated containers, iterators, and algorithms in C++.
05 CPP09 C++ Module about choosing the best container for a given scenario, implementing the Ford-Johnson algorithms in C++.
05 WebServ C++ Creating a whole C++ Webserver from scratch (Conforming to the RFC HTTP 1.1 Standard). The server also supports the Common Gateway Interface for script execution.

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