Fast-paced platformer game being created in Godot 4.
You can clone this repo and open with Godot 4, use a Release from Github, or play a probably outdated and buggy version online here: https://stormlight14.itch.io/void-ascender-test.
The player must go upwards through each level to complete it. They need to get to the end of the level before the void reaches them.
- Basic movement
- (Some) Controller support
- Inventory system
- Level system, although obscure right now
- Stab stab and pew pew (Melee and ranged weapons)
- Basic enemy following
Feel free to make pull requests to improve any code I've written!