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sdleafletdraw's Introduction

SDLeafletDraw

ES6 + Babel port of Leaflet.draw (https://github.com/Leaflet/Leaflet.draw)

Adds support for drawing and editing vectors and markers on Leaflet maps.

Supports Leaflet 1.1.0+ branches.

Installation and use

$ npm install sdleafletdraw

Importing sdleafletdraw

import L from 'leaflet';
import 'sdleafletdraw';
// Include the css files
import 'sdleafletdraw/dist/leaflet.draw.css';

Create a new L.Control.Draw and add to an L.Map

const map = new L.Map('map');
const editableLayers = new L.FeatureGroup();
map.addLayer(editableLayers);

const drawControl = new L.Control.Draw({
    draw: {
        polyline: false,
        circle: false,
        marker: false,
        rectangle: {
            color: 'red',
            fillOpacity: 0.1,
            opacity: 1,
            weight: 4,
        },
        polygon: {
            color: 'blue',
            fillOpacity: 0.1,
            opacity: 0.8,
            weight: 2.5,
        },
    },
    position: 'topleft',
    allowIntersection: false,
    edit: {
        featureGroup: editableLayers,  // A leaflet featureGroup
    }
});
map.addControl(drawControl);

map.on(L.Draw.Event.CREATED, (event) => {
    const { layerType, layer } = event;

    if (layerType === 'marker')
        layer.bindPopup('A popup!');

    editableLayers.addLayer(layer);
});

sdleafletdraw's People

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sdleafletdraw's Issues

ES6 dist requires Babel

Thanks for putting this library together. To be useful for people not using the same Babel tooling as the source, an Rollup ES6 build that doesn't have Babel runtime dependencies would be useful.

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