A very rudimentary example of particle physics in OpenGL and C++. Physics have been simplified, with a basic model of gravity and friction.
- freeglut
- c++03 or later
- gcc
- x11 or other window manager
$ g++ Source.cpp -lGL -lGLU -lglut -lX11 -std=c++0x
$ ./a.out
CLI will appear showing controls