Related Issues (20)
- Buffers of Models created by PrimitiveProceduralModelBase are not automatically collected
- Using undo on an assembly reload causes various problems HOT 12
- Cherrypick stride.core.assets.(https://github.com/stride3d/stride/commit/3490d527f3ca8135eaf8f544560b2105abd21e80) I messed up a bit.
- JumpyJet example won't build inside VS2022 if building for Android platform was selected during creation
- build error if AssemblyOriginatorKeyFile property is set
- solution item is disappeared when save in Stride Editor HOT 6
- YamlSerializer doesnt get subprojects assemblies
- Unable to create CSharpIntermediate due to packet mismatch HOT 1
- When there are multiple identical UIs in my scene, why do all UIs respond when I click on different UIs?
- Activable equivalent of SyncScript
- Stride - Model import (with material) best practice ? HOT 3
- NET 8 HOT 2
- Asset compiler crashes when using `System.Windows.Forms` HOT 9
- Stride appears to assume that no nuget package source will be authenticated and falls over when encountering one.
- Stride's new library projects target uap10.0.16299 which causes build issues until manually fixed HOT 1
- Annotate with nullable attributes
- Review code annotations
- Playstation and XBox? HOT 2
- BoundingCircle? HOT 3
- Crash or main scene window goes black when drag it or dock it.
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