strike-digital / asset_bridge Goto Github PK
View Code? Open in Web Editor NEWA blender addon for automatically downloading and importing free assets from the internet.
Home Page: https://blendermarket.com/products/asset-bridge
A blender addon for automatically downloading and importing free assets from the internet.
Home Page: https://blendermarket.com/products/asset-bridge
I'm here again with a new issue.
Sometimes it happens that the download is not completed correctly.
In that case, the placeholder label that appears on the viewport, gets stuck, and when I click on the little X icon on it, I get an error:
Error importing asset ph_belfast_farmhouse:
Traceback (most recent call last):
File "C:\Users\Piero\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\helpers\assets.py", line 171, in import_asset
imported = asset.import_asset(context)
File "C:\Users\Piero\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\apis\polyhaven\ph_asset.py", line 114, in import_asset
image_file = files[0]
IndexError: list index out of range
Here's a screen capture:
https://user-images.githubusercontent.com/23059969/229967020-b56715fa-46e4-40ff-949e-d167c05e87ea.mp4
Error importing asset ph_aerial_beach_01:
Traceback (most recent call last):
File "/Applications/Blender.app/Contents/Resources/4.1/scripts/addons/asset_bridge/helpers/assets.py", line 197, in import_asset
imported = asset.import_asset(context)
File "/Applications/Blender.app/Contents/Resources/4.1/scripts/addons/asset_bridge/apis/polyhaven/ph_asset.py", line 136, in import_asset
mat = import_material(texture_files, self import_name, link_method=self.link_method)
File "/Applications/Blender.app/Contents/Resources/4.1/scripts/addons/asset_bridge/apis/asset_utils.py", line 252, in import_material
bsdf_node = nodes["Principled BSDF"]
KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found'
"I recently started learning Blender and came across ASSET BRIDGE on YouTube, which is awesome. I followed the tutorial and managed to install it, but while I can import models, I'm having trouble using surface and HDR environment maps by drag and drop. I would appreciate your help if possible. Thank you."
Hii, first of all thank you so much for creating this amazing addon! Would like you to know if i found a bug that you can fix.
In the v2.0.6 (latest version) (blender still detect it as 2.0.5, i think you need to change the version in _init.py) there's a bug where the console says '//cache/previews is missing' and i couldn't 'Download asset previews'. I fix it by simply adding the new folder 'cache' and 'previews' inside of it from the dir of the addon (appdata/roaming/blender foundation/{blender version}/scripts/addons/asset_bridge/). I think you remove it somehow in this version? May be on the next one those folder should be added already. (I have no idea if the github version and the blendermarket is the same one).
Once those folder were made and i've download , the console says:
line 220, in draw
dummy_blends = [f for f in DIRS.dummy_assets.iterdir() if f.suffix == ".blend"]
AttributeError: 'Dirs' object has no attribute 'dummy_assets'
Hope this could be fixed in the next version!
I use blender 3.5
After following your Youtube instructions for installing the add-on I click on the "Check for new assets and set up asset library" and then U get this ERROR message........
Report: Error
Can't check for new assets, no internet connection detected.
But yet.... I'm connected this second as I write this message. Hmmm ๐ค
I really would like to have this working but if all else fails I'm afraid I'll have to request a refund.
First off,
Thanks for taking into account my request about the world settings!
I'm trying the latest beta, but for some reason it's not working on my end.
When I add the path in the preferences, I get this error in the console:
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\startup\bl_ui\space_userpref.py", line 2065, in draw
draw(context)
File "C:\Users\Piero\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\asset_bridge\preferences.py", line 187, in draw
if not task.progress:
AttributeError: 'NoneType' object has no attribute 'progress'
Hi, I updated to 2.2.2, it worked fine. Then in a new blender (after a crash) I have this error whenever I click an asset:
NoneType: None
Thanks for any pointer, I tried hard reinstall, regenerating the library folder.
this is in my console:
addon_utils.disable: asset_bridge not disabled
Modules Installed (asset_bridge) from 'C:\Users\FidoTran\Downloads\asset_bridge_2_2_0_blender.4.0_(1).zip' into 'C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons'
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Traceback (most recent call last):
File "C:\FidoSoftware\blender-4.0.0\4.0\scripts\startup\bl_ui\space_userpref.py", line 2300, in draw
draw(context)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\preferences.py", line 219, in draw
wrap_text(context, message, box)
File "C:\Users\FidoTran\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\asset_bridge\ui\ui_helpers.py", line 72, in wrap_text
blf.size(0, 11, dpi)
TypeError: blf.size() takes exactly 2 arguments (3 given)
Version: git
Blender version: 3.5
I enabled the addon in the blender preferences, but when I set the library path, it gave this error.
(The path in the error is not the library path I chose.)
Manually creating the "/cache/previews/" directory under "addons/asset_bridge" seemed to fix it.
Traceback (most recent call last):
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 83, in lib_path_set
DIRS.update(new_path)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/constants.py", line 92, in update
with open(FILES.prefs, "w") as f:
^^^^^^^^^^^^^^^^^^^^^^
FileNotFoundError: [Errno 2] No such file or directory: '/home/user/.config/blender/3.5/scripts/addons/asset_bridge/cache/prefs.json'
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 34, in lib_path_set
Traceback (most recent call last):
File "/usr/share/blender/3.5/scripts/startup/bl_ui/space_userpref.py", line 2092, in draw
draw(context)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 214, in draw
new_assets_available = lists_obj.new_assets_available()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/api.py", line 113, in new_assets_available
preview_files = os.listdir(DIRS.previews)
^^^^^^^^^^^^^^^^^^^^^^^^^
FileNotFoundError: [Errno 2] No such file or directory: '/home/user/.config/blender/3.5/scripts/addons/asset_bridge/cache/previews'
Traceback (most recent call last):
File "/usr/share/blender/3.5/scripts/startup/bl_ui/space_userpref.py", line 2092, in draw
draw(context)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 214, in draw
new_assets_available = lists_obj.new_assets_available()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/api.py", line 113, in new_assets_available
preview_files = os.listdir(DIRS.previews)
^^^^^^^^^^^^^^^^^^^^^^^^^
FileNotFoundError: [Errno 2] No such file or directory: '/home/user/.config/blender/3.5/scripts/addons/asset_bridge/cache/previews'
Traceback (most recent call last):
File "/usr/share/blender/3.5/scripts/startup/bl_ui/space_userpref.py", line 2092, in draw
draw(context)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 214, in draw
new_assets_available = lists_obj.new_assets_available()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/api.py", line 113, in new_assets_available
preview_files = os.listdir(DIRS.previews)
^^^^^^^^^^^^^^^^^^^^^^^^^
FileNotFoundError: [Errno 2] No such file or directory: '/home/user/.config/blender/3.5/scripts/addons/asset_bridge/cache/previews'
Traceback (most recent call last):
File "/usr/share/blender/3.5/scripts/startup/bl_ui/space_userpref.py", line 2092, in draw
draw(context)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 214, in draw
new_assets_available = lists_obj.new_assets_available()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/api.py", line 113, in new_assets_available
preview_files = os.listdir(DIRS.previews)
^^^^^^^^^^^^^^^^^^^^^^^^^
FileNotFoundError: [Errno 2] No such file or directory: '/home/user/.config/blender/3.5/scripts/addons/asset_bridge/cache/previews'
Error importing asset acg_Leather027:
Traceback (most recent call last):
File "C:\Users\Integrador_2\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\asset_bridge\helpers\assets.py", line 197, in import_asset
imported = asset.import_asset(context)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\Integrador_2\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\asset_bridge\apis\ambient_cg\acg_asset.py", line 105, in import_asset
mat = import_material(texture_files=texture_files, name=self.import_name, link_method=self.link_method)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\Integrador_2\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\asset_bridge\apis\asset_utils.py", line 252, in import_material
bsdf_node = nodes["Principled BSDF"]
~~~~~^^^^^^^^^^^^^^^^^^^
KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found'
Adding a button to cancel the download would be useful when download is unexpectedly large or is stalled. Currently, the only way I know to cancel a download is to close blender through the terminal (Because it will no longer respond).
Hi, when trying to enable the add-on I get:
ERROR (gpu.shader): pyGPUShader FragShader:
|
168 | vec4 image = texture2D(image, imageUv);
| ^
| Error: no function with name 'texture2D'
|
171 | image = image * float(compare(imageUv, vec2(.5), .5));
| ^
| `image' used uninitialized
Traceback (most recent call last):
File "/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/modules/addon_utils.py", line 333, in enable
mod = __import__(module_name)
File "/home/g/.config/blender/3.5/scripts/addons/asset_bridge/__init__.py", line 29, in <module>
auto_load.init()
File "/home/g/.config/blender/3.5/scripts/addons/asset_bridge/auto_load.py", line 23, in init
modules = get_all_submodules(Path(__file__).parent)
File "/home/g/.config/blender/3.5/scripts/addons/asset_bridge/auto_load.py", line 64, in get_all_submodules
return list(iter_submodules(directory, directory.name))
File "/home/g/.config/blender/3.5/scripts/addons/asset_bridge/auto_load.py", line 69, in iter_submodules
yield importlib.import_module("." + name, package_name)
File "/home/g/.local/share/blender-3.5.0-linux-x64/3.5/python/lib/python3.10/importlib/__init__.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "/home/g/.config/blender/3.5/scripts/addons/asset_bridge/gpu_drawing/shaders.py", line 35, in <module>
ASSET_PROGRESS_SHADER = load_shader(
File "/home/g/.config/blender/3.5/scripts/addons/asset_bridge/gpu_drawing/shaders.py", line 32, in load_shader
return gpu.types.GPUShader(vert_shader, frag_shader)
Exception: Shader Compile Error, see console for more details
My system info:
====================================
= Blender 3.5.0 System Information =
====================================
Blender:
====================================
version: 3.5.0, branch: blender-v3.5-release, commit date: 2023-03-29 02:56, hash: 1be25cfff18b, type: release
build date: 2023-03-29, 06:35:04
platform: 'Linux-5.19.0-40-generic-x86_64-with-glibc2.36'
binary path: '/home/g/.local/share/blender-3.5.0-linux-x64/blender'
build cflags: -Wall -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wno-stringop-overread -Wno-stringop-overflow -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2
build cxxflags: -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wno-stringop-overread -Wno-stringop-overflow -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2
build linkflags: -Wl,--version-script='/home/blender/git/blender-v350/blender.git/source/creator/symbols_unix.map'
build system: CMake
windowing environment: 'X11'
Python:
====================================
version: 3.10.9 (main, Feb 9 2023, 04:47:13) [GCC 11.2.1 20220127 (Red Hat 11.2.1-9)]
file system encoding: utf-8:surrogateescape
paths:
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/startup'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/modules'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/python/lib/python310.zip'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/python/lib/python3.10'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/python/lib/python3.10/lib-dynload'
'/home/g/.local/lib/python3.10/site-packages'
'/home/g/.local/lib/python3.10/site-packages/gpxcsv-0.2.15-py3.10.egg'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/python/lib/python3.10/site-packages'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/freestyle/modules'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/modules'
'/home/g/.config/blender/3.5/scripts/addons/modules'
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons'
'/home/g/.config/blender/3.5/scripts/addons'
Python (External Binary):
====================================
binary path: '/home/g/.local/share/blender-3.5.0-linux-x64/3.5/python/bin/python3.10'
version: Python 3.10.9
Directories:
====================================
scripts:
'/home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts'
'/home/g/.config/blender/3.5/scripts'
user scripts: '/home/g/.config/blender/3.5/scripts'
pref scripts: None
datafiles: '/home/g/.config/blender/3.5/datafiles'
config: '/home/g/.config/blender/3.5/config'
scripts : '/home/g/.config/blender/3.5/scripts'
autosave: '/home/g/.config/blender/3.5/autosave'
tempdir: '/tmp/blender_Rc2pMJ/'
FFmpeg:
====================================
avcodec: '59, 37, 100'
avdevice: '59, 7, 100'
avformat: '59, 27, 100'
avutil: '57, 28, 100'
swscale: ' 6, 7, 100'
SDL:
====================================
Version: 2.24.0
Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON)
Other Libraries:
====================================
OpenColorIO: 2, 2, 0
OpenImageIO: 2, 4, 6
OpenShadingLanguage: 1, 13, 0
OpenSubdiv: 3, 5, 0
OpenVDB: 10, 0, 0
Alembic: 1, 8, 3
USD: 0, 22, 11
GPU:
====================================
renderer: 'KABINI (, LLVM 15.0.2, DRM 2.50, 5.19.0-40-generic)'
vendor: 'AMD'
version: '4.5 (Core Profile) Mesa 22.2.5'
device type: 'AMD'
backend type: 'OPENGL'
extensions:
GL_AMD_conservative_depth
GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend
GL_AMD_gpu_shader_int64
GL_AMD_multi_draw_indirect
GL_AMD_performance_monitor
GL_AMD_pinned_memory
GL_AMD_query_buffer_object
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_shader_trinary_minmax
GL_AMD_texture_texture4
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map_array
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ATI_blend_equation_separate
GL_ATI_meminfo
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_EGL_image_storage
GL_EXT_EGL_sync
GL_EXT_abgr
GL_EXT_blend_equation_separate
GL_EXT_demote_to_helper_invocation
GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_pixel_buffer_object
GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shader_samples_identical
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_mirror_clamp
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_IBM_multimode_draw_arrays
GL_INTEL_blackhole_render
GL_KHR_blend_equation_advanced
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_parallel_shader_compile
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_sliced_3d
GL_MESA_framebuffer_flip_y
GL_MESA_pack_invert
GL_MESA_shader_integer_functions
GL_MESA_texture_signed_rgba
GL_NVX_gpu_memory_info
GL_NV_alpha_to_coverage_dither_control
GL_NV_compute_shader_derivatives
GL_NV_conditional_render
GL_NV_copy_image
GL_NV_depth_clamp
GL_NV_packed_depth_stencil
GL_NV_shader_atomic_int64
GL_NV_texture_barrier
GL_NV_vdpau_interop
GL_OES_EGL_image
GL_S3_s3tc
Implementation Dependent GPU Limits:
====================================
Maximum Batch Vertices: 3000
Maximum Batch Indices: 3000
GLSL:
Maximum Varying Floats: 128
Maximum Vertex Attributes: 16
Maximum Vertex Uniform Components: 16384
Maximum Fragment Uniform Components: 16384
Maximum Vertex Image Units: 32
Maximum Fragment Image Units: 32
Maximum Pipeline Image Units: 192
Features:
Compute Shader Support: 1
Shader Storage Buffer Objects Support: 1
Image Load/Store Support: 1
Cycles:
====================================
CPU device capabilities: SSE2 SSE41
oneAPI device capabilities:
Enabled add-ons:
====================================
io_anim_bvh (version: (1, 0, 1), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_anim_bvh/__init__.py)
io_curve_svg (version: (), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_curve_svg/__init__.py)
io_mesh_ply (version: (2, 2, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_mesh_ply/__init__.py)
io_mesh_stl (version: (1, 1, 3), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_mesh_stl/__init__.py)
io_mesh_uv_layout (version: (1, 1, 5), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_mesh_uv_layout/__init__.py)
io_scene_fbx (version: (4, 37, 5), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_scene_fbx/__init__.py)
io_scene_gltf2 (version: (3, 5, 30), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_scene_gltf2/__init__.py)
io_scene_obj (version: (3, 9, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_scene_obj/__init__.py)
io_scene_x3d (version: (2, 3, 1), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/io_scene_x3d/__init__.py)
cycles (version: (), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/cycles/__init__.py)
pose_library (version: (2, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/pose_library/__init__.py)
materials_library_vx (version: (0, 6, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/materials_library_vx/__init__.py)
materials_utils (version: (2, 2, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/materials_utils/__init__.py)
render_povray (version: (0, 1, 3), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/render_povray/__init__.py)
render_ui_animation_render (version: (0, 1, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/render_ui_animation_render.py)
space_view3d_3d_navigation (version: (1, 2, 6), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/space_view3d_3d_navigation.py)
camera_turnaround (version: (0, 3, 0), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/camera_turnaround.py)
sun_position (version: (3, 2, 2), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/sun_position/__init__.py)
lighting_tri_lights (version: (0, 1, 4), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/lighting_tri_lights.py)
precision_drawing_tools (version: (1, 5, 3), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/precision_drawing_tools/__init__.py)
lighting_dynamic_sky (version: (1, 0, 6), path: /home/g/.local/share/blender-3.5.0-linux-x64/3.5/scripts/addons/lighting_dynamic_sky.py)
It would be useful to see the download size before downloading.
Perhaps aligned right in the resolution dropdown box.
When using the material on the model, an error occurs.
Downloading hdris and materials may not work as expected when Blender has multiple windows open. Blender is weird :(
Error importing asset ph_asphalt_01: Traceback (most recent call last): File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\asset_bridge\helpers\assets.py", line 197, in import_asset imported = asset.import_asset(context) ^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\asset_bridge\apis\polyhaven\ph_asset.py", line 136, in import_asset mat = import_material(texture_files, self.import_name, link_method=self.link_method) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\asset_bridge\apis\asset_utils.py", line 252, in import_material bsdf_node = nodes["Principled BSDF"] ~~~~~^^^^^^^^^^^^^^^^^^^ KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found'
here's what blender (3.5, latest asset bridge version) tells me:
bpy.data.window_managers["WinMan"].addon_search = "asse"
bpy.ops.asset_bridge.report_message(severity="ERROR", message="Can't check for new assets, no internet connection detected")
Can't check for new assets, no internet connection detected
bpy.ops.asset_bridge.check_for_new_assets(auto_download=True)
Python: Traceback (most recent call last):
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\connectionpool.py", line 449, in _make_request
six.raise_from(e, None)
File "", line 3, in raise_from
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\connectionpool.py", line 444, in _make_request
httplib_response = conn.getresponse()
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\http\client.py", line 1374, in getresponse
response.begin()
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\http\client.py", line 318, in begin
version, status, reason = self._read_status()
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\http\client.py", line 279, in _read_status
line = str(self.fp.readline(_MAXLINE + 1), "iso-8859-1")
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\socket.py", line 705, in readinto
return self._sock.recv_into(b)
TimeoutError: timed out
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\vendor\requests\adapters.py", line 352, in send
resp = conn.urlopen(method=request.method, url=url, body=request.body, headers=request.headers, redirect=False, assert_same_host=False, preload_content=False, decode_content=False, retries=self.max_retries, timeout=timeout)
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\connectionpool.py", line 785, in urlopen
retries = retries.increment(
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\util\retry.py", line 550, in increment
raise six.reraise(type(error), error, _stacktrace)
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\packages\six.py", line 770, in reraise
raise value
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\connectionpool.py", line 703, in urlopen
httplib_response = self._make_request(
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\connectionpool.py", line 451, in _make_request
self._raise_timeout(err=e, url=url, timeout_value=read_timeout)
File "C:\Users\CHRIS\Downloads\blender-3.5.0-windows-x64\3.5\python\lib\site-packages\urllib3\connectionpool.py", line 340, in _raise_timeout
raise ReadTimeoutError(
urllib3.exceptions.ReadTimeoutError: HTTPConnectionPool(host='www.google.com', port=80): Read timed out. (read timeout=0.1)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\helpers\btypes.py", line 329, in invoke
retval = _self.execute(context)
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\operators\op_check_for_new_assets.py", line 24, in execute
if not check_internet():
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\helpers\general.py", line 78, in check_internet
_ = requests.head(url, timeout=timeout)
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\vendor\requests\api.py", line 89, in head
return request('head', url, **kwargs)
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\vendor\requests\api.py", line 54, in request
return session.request(method=method, url=url, **kwargs)
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\vendor\requests\sessions.py", line 302, in request
resp = self.send(prep, **send_kwargs)
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\vendor\requests\sessions.py", line 395, in send
r = adapter.send(request, **kwargs)
File "C:\Users\CHRIS\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\asset_bridge\vendor\requests\adapters.py", line 395, in send
raise ReadTimeout(e, request=request)
asset_bridge.vendor.requests.exceptions.ReadTimeout: HTTPConnectionPool(host='www.google.com', port=80): Read timed out. (read timeout=0.1)
bpy.ops.view3d.blenderkit_disclaimer_widget(message="Please rate responsively and plentifully. This helps us distribute rewards to the authors.", url="https://www.blenderkit.com/docs/rating/", fadeout_time=8, tip=True)
Version: git
Blender version: 3.5
I clicked "Download Previews" in Blender user preferences.
The previews downloaded (I can see them on disk), but just as the download finished it gave an error.
This was in the terminal.
Initialization for ambient_cg took 0.10s
Initialization for poly_haven took 0.07s
Traceback (most recent call last):
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/operators/op_create_dummy_assets.py", line 29, in execute
ensure_bl_asset_library_exists()
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/helpers/library.py", line 30, in ensure_bl_asset_library_exists
if asset_lib.path == str(DIRS.dummy_assets):
^^^^^^^^^^^^^^^^^
AttributeError: 'Dirs' object has no attribute 'dummy_assets'
Error: Python: Traceback (most recent call last):
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/operators/op_create_dummy_assets.py", line 29, in execute
ensure_bl_asset_library_exists()
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/helpers/library.py", line 30, in ensure_bl_asset_library_exists
if asset_lib.path == str(DIRS.dummy_assets):
^^^^^^^^^^^^^^^^^
AttributeError: 'Dirs' object has no attribute 'dummy_assets'
Location: /usr/share/blender/3.5/scripts/modules/bpy/ops.py:113
Traceback (most recent call last):
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/helpers/main_thread.py", line 16, in main_thread_timer
func(*args, **kwargs)
File "/usr/share/blender/3.5/scripts/modules/bpy/ops.py", line 113, in __call__
ret = _op_call(self.idname_py(), None, kw)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
RuntimeError: Error: Python: Traceback (most recent call last):
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/operators/op_create_dummy_assets.py", line 29, in execute
ensure_bl_asset_library_exists()
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/helpers/library.py", line 30, in ensure_bl_asset_library_exists
if asset_lib.path == str(DIRS.dummy_assets):
^^^^^^^^^^^^^^^^^
AttributeError: 'Dirs' object has no attribute 'dummy_assets'
Location: /usr/share/blender/3.5/scripts/modules/bpy/ops.py:113
Traceback (most recent call last):
File "/usr/share/blender/3.5/scripts/startup/bl_ui/space_userpref.py", line 2092, in draw
draw(context)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 247, in draw
dummy_blends = [f for f in DIRS.dummy_assets.iterdir() if f.suffix == ".blend"]
^^^^^^^^^^^^^^^^^
AttributeError: 'Dirs' object has no attribute 'dummy_assets'
Info: Downloaded 2972 asset previews in 114.18s
Traceback (most recent call last):
File "/usr/share/blender/3.5/scripts/startup/bl_ui/space_userpref.py", line 2092, in draw
draw(context)
File "/home/user/.config/blender/3.5/scripts/addons/asset_bridge/preferences.py", line 247, in draw
dummy_blends = [f for f in DIRS.dummy_assets.iterdir() if f.suffix == ".blend"]
^^^^^^^^^^^^^^^^^
AttributeError: 'Dirs' object has no attribute 'dummy_assets'
I want to be able to use more asset libraries besides the two already supported ones. Ones I may want to use include iMeshh, BlenderKit, blendfile.com, etc.
Something to note is that some asset libraries may require login.
Add options for adding custom asset libraries.
Even if certain websites aren't supported for this, it would make this addon way more powerful.
click this "check for new assets and set up asset library"
show "can't check for new assets,no internet connection detected"
Zip from github downloaded without a contained folder for addon files so ,couldnt be recogized by blender as addon in 4.0,
created a folder kept all files in folder and zipped it ,and blender recognized.
i addon this zip but nothing change, i try so much time but its still not working :*( help me
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