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limitedspawnerfabric's Issues

[feature requests] option for rolling limit, change what happens when cap is reached, and how the cap is counted.

I just found this mod, and this is EXACTLY what I was looking for to add to my server to stop players from turning modded dungeons into megafarms.

Three things I would really like to see, is one: an option to make the limit rolling, what I mean by that is, make it so that if the spawner has spawned more than the limit within the past X minutes, it no longer spawns. But after that time is up, it starts spawning again. But not as a full reset. Just like how rolling averages work. Hopefully that makes sense.

secondly, an option to choose what happens when the limit is capped. The options I would like to see are: remove the spawner, stop the fire particles and spinning, or replace the spawner with a "broken spawner" block.

Lastly, a question, is the limit the amount of mobs spawned, or the amount of times a group of mobs is spawned? Either way, an option to choose how you would like to count it would be useful.

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