Comments (3)
Save the compiled assembly from the menu, closing the editor is not enough to save it to disk.
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Closing dnSpy should prompt you to save your changes. If it doesn't then you didn't make any changes.
from nitrox.
Yup I fixed it thanks guys.
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Related Issues (20)
- waterproof storage lockers disappear on logging back on to the server
- Add "Service" project that handles system configuration, which demands admin permissions HOT 2
- Closing Discord while in game spams errors in the logs
- Sync the spawn command HOT 1
- Remove/warn about desynced Subnautica commands HOT 1
- Please write an informative title describing the bug in a few words HOT 1
- all lifepods are gone except starting one ,some recipes are reseting on rejoin HOT 1
- System.OverflowException: Value was either too large or too small for an Int32. HOT 2
- No hostile leviathans are spawning HOT 2
- building never goes to 100% on the server side HOT 1
- Friend's seamoth exploded while parked next to mine.
- Scanner Room not synced
- [1.8.0.0] Some creatures seem to spawn quite alot and glitch out. HOT 1
- Can't compile, corridorGhost.rotation HOT 4
- Vehicle Desync (Specifically Seamoth) HOT 1
- Client freeze on old world with fps drop HOT 4
- Crops grow state aren't saved on logout HOT 2
- Router Shutoff when server start HOT 1
- Latest Build Paths use Mixed Directory Separaters, Fails to Run on Linux
- wrecks not appearing for my friend
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