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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
Hello?

Original comment by [email protected] on 13 Mar 2013 at 10:50

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
GCMM 1.4a is able to use the front SD slot of the wii or a usb pendrive, you 
are prompted about which one to use at the first screen. (note: this is not 
possible in gamecube mode, which can only use the SD gecko as a source device)

What is that action replay adapter? Is that the 59 block memory card bundled 
with action replay for gamecube or some other kind of device?

Original comment by [email protected] on 7 Jul 2013 at 2:26

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024

Original comment by [email protected] on 7 Jul 2013 at 2:26

  • Added labels: Type-Other
  • Removed labels: Type-Defect

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
I honestly couldn't tell you because I don't know. It's the black one that 
says, "SD Media Launcher" and has a slot to put an SD card in.

Original comment by [email protected] on 11 Jul 2013 at 12:56

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
Ok, the SD Media Launcher is an standard SD Gecko adapter bundled with a signed 
disc (so an unmodified gamecube/wii can read the disk) that allows booting 
homebrew from the SD card inseted in the adaptar, just as the homebrew SDLoad 
does.

The first thing to say (and you may already know this) is that this device (SD 
gecko/SD media launacher SD card adaptor) can't work as a memory card in any 
way (well, I think the japanesse version of Animal Crossing for gamecube has 
some kind of support, but I think its the only game).
So, no saving to an SD card from a game. As you have a wii, if you don't have a 
normal memory card you should search about dios mios/no more memory or 
devolution, both are wii programs which can launch gamecube games and use a 
virtual memory card.

On the other hand, if what you are attempting is to copy savegames from a 
memory card to your SD card using the adapter and GCMM, you MUST use the 
gamecube mode app (in the gamecube folder of the download), even if you run it 
from a wii. You may copy it to the sd card in the adapter, put it in slot be 
and boot the .dol file from the SD Media Launcher Disk.

But since you have a wii, it would be easier to boot the wii mode GCMM from 
homebrew channel and use the frontal SD slot or a pendrive to manage your 
savegames. Your adaptor won't work on wii mode as stated above. (assuming you 
have the homebrew channel installed, if not search google for a hundredfold of 
tutorials on the topic)

If you don't have the homebrew channel on your wii and think its too 
complicated to install, just use the gamecube mode app with your SD media 
launcher.

Original comment by [email protected] on 11 Jul 2013 at 9:10

  • Changed state: Done

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 11, 2024
By the way, sorry for the late response, I thought I had issue notifications 
activated, but I had not.

Original comment by [email protected] on 11 Jul 2013 at 9:11

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