Comments (7)
More info:
-I analysed the restored save (by back uping it to the SD) and what happens was
that
95% of the content was garbaged. To be exact, every byte after offset x40 are
F,
every single one of them.
-Beside GCMM and NuGaSa, I've also tried Gamecube Saver. It refused to write
to the
mem card by displaying an error message and then hang up.
Original comment by [email protected]
on 27 May 2009 at 6:10
from gcmm.
I can confirm there are problems restoring saves. When I tried to restore Fire
Emblem
PAL and then check the save in the Wii's data manager, the icon was missing and
the
description showed up as lots of vertical bars. However, the game appeared to
load
the save file anyway.
Original comment by [email protected]
on 16 Nov 2009 at 12:15
from gcmm.
i keep getting a error like
6 file - -/dir ent broken
what does this mean?
Original comment by [email protected]
on 15 Aug 2011 at 10:59
from gcmm.
There are legitimate issues with restoring PAL saves.
also exported PAL saves may not work in dolphin due to the bytes at 0x00000007
being incorrect in some games.
Original comment by [email protected]
on 12 Feb 2012 at 12:26
from gcmm.
Is there any save that ALWAYS fails to restore?
Original comment by [email protected]
on 27 Aug 2012 at 11:02
from gcmm.
Original comment by [email protected]
on 27 Aug 2012 at 11:02
- Changed state: Accepted
from gcmm.
I've tested luigi's mansion and Tales of Symphonia, all working with r21, both
tested with official card.
Particularly Tales of Symphonia savegame was a downloaded from gamefaqs and
converted from USA to PAL before restoring, it worked correctly (it was a
before end of game savegame with everything 9999 and so on)
Seems fixed to me.
Original comment by [email protected]
on 29 Aug 2012 at 9:30
- Changed state: Fixed
from gcmm.
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