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monogameforfun's Introduction

MonoGameForFun

I just wanted to play around with MonoGame. Historically, I've started a bunch of games in python with the pygame library. I live in C# code by day (mostly) and thought I'd venture on my own and use this as an exercise to apply some good coding practices.

Really, not much to see here. Will this project die like the others? Maybe.

Problems and Solutions

Sprite Fonts won't compile -> missing freetyp6.dll

Installing the 2012 C++ x64 redistributable solved this problem https://www.microsoft.com/en-us/download/details.aspx?id=30679

Credits

Special Thank You to the following:

  • SyncFusion for their MonoGame Succinctly publication for Screen Management
  • Zephiel87 for ripping LoZ Sprites at zeldagalaxy.com (using sprites for PoC)
  • MonoGame Community - I read your content to solve my problems
  • MortMort and https://yal.cc/r/20/pixelfont/ - Online pixelfont creator!

monogameforfun's People

Contributors

sweenist avatar

Watchers

James Cloos avatar  avatar

monogameforfun's Issues

Dialog Menu System

Add a dialog system when interacting with Actors

  • Driven by input action
  • Need some interaction property on tiles and NPCs

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