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This project forked from yeyiqun/cocos2d-jsc-decompiler

4.0 2.0 1.0 258.4 MB

jsc decompiler, SpiderMonkey, modify for decoding cocos2d jsc file. On ubuntu 14.04 LTS

License: Other

GDB 0.01% Makefile 0.50% C++ 40.80% Python 2.83% C 19.37% CSS 0.47% JavaScript 19.87% Objective-C++ 0.17% Objective-C 0.49% HTML 11.39% Batchfile 0.01% Shell 0.51% PowerShell 0.01% Java 1.87% Assembly 1.17% NSIS 0.10% CoffeeScript 0.01% M4 0.21% Perl 0.21% SourcePawn 0.01%

cocos2d-jsc-decompiler's Introduction

SpiderMonkey VM

SpiderMonkey is Mozilla's JavaScript engine.

About this repository

  • This is NOT the official SpiderMonkey standalone project. Official repo is here
  • Only contains the SpiderMonkey source code and needed files to compile it
  • Contains a few patches to make it compile on iOS (device and simulator)
  • Contains build scripts for iOS, Android, Win32 and OS X
  • Add code for decoding jsc file

About build jsc decompiler

About run jsc decoder

  • ./decjsc -e jsfile encode jsfile to jscfile named jsfile.jsc
  • ./decjsc -d jscfile decode jscfile to assemblefile named jscfile.jsdec

About builds

iOS

  • JIT is disabled
  • Device only: compiled in RELEASE mode
  • Simulator only: compiled in DEBUG mode

Android

  • JIT is enabled
  • compiled in RELEASE mode

OS X

  • JIT is enabled
  • compiled in DEBUG mode

Windows

  • JIT is enabled
  • compiled in RELEASE mode

Linux

  • JIT is enabled
  • compiled in RELEASE mode

About the patches

cocos2d-jsc-decompiler's People

Contributors

azmeuk avatar folecr avatar minggo avatar pandamicro avatar ricardoquesada avatar rohankuruvilla avatar rolandoam avatar yeyiqun avatar

Stargazers

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Watchers

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Forkers

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