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lightfield's Issues

Error about QOpenGLShader

After build the project, it runs with error:
QOpenGLShader::compile(Vertex): ERROR: 0:1: '' : version '150' is not supported
ERROR: 0:6: 'smooth' : syntax error: syntax error
I think maybe its about the OpenGL version

What are the formulas you used in lightfield.frag?

Thank you for your neat codes.

I would like to modify your codes to be compatible with light field images. But I got irrational results. I guess the reason may be that the way how you get refocused images is not suit for my light field images. Because I think I stored the input data in the codes as the same way you stored the gantry images. Do you still remember the formulas you used in lightfield.frag? A brief reference would be good enough.

Lightfields not showing up

Hi Tatsuya,

long time has passed but i finally found the time to test your code and for some reason i just get a black window. no errors anywhere. Can you double check if there is anything wrong?
RAM is filling up while assembling the single images and the image size in the viewer also changes to the correct size, but it's just black. I have a feeling it's the openGL part of the code that has a bug.

tested on Centos 7 and Ubuntu

cheers
Oliver

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