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multipause's Issues

update releases page with new release

there have been many commits since the last release including smapi update and splitscreen support. Can you please update the releases page i dont know how to build mods for stardew

MultiPause.dll missing

When i start the game, in the smapi cmd, it says it skips a mod with warning because MultiPause.dll is missing. How can i fix that? Thx for your help.

Code repository has no license

I'd like to take a crack at fixing some of these issues myself. However it's not clear if I'm good to fork this code. (This makes maintaining unlicensed mods questionable.) This has been an important point brought up among the SDV community.

Is it okay if I make edits to the mod? If so, then thanks! Also, then you could consider adding some source of open source license to the repo so it's much more clear, such as the MIT or a GPL license. Thanks.

Time does not freeze while in fishing

When pause mode is set to ANY, and when a player enters fishing, time does not freeze. I can see this both via the golden clock and in the SMAPI logs.

I read through the code and don't completely understand how the playerstates are supposed to be transmitted, but since we're using the vanilla shouldTimePass function, I'm not sure why this would fail.

Installation Prerequisites Unclear

The readme warns that this mod uses Harmony to edit the game's shouldTimePass() method โ€” "Harmony" being hyperlinked to its own repo. To me, this suggests that I must install Harmony before installing this mod. Is this the case?

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