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Source code and artwork for Evolving Planet

Home Page: http://www.evoplanetgame.com

License: GNU General Public License v3.0

Objective-C++ 1.22% CMake 0.61% C++ 93.23% Makefile 0.35% Java 1.73% Python 0.24% HTML 1.83% CSS 0.50% Shell 0.07% C 0.21%

evolvingplanet's Introduction

Evolving Planet

Source code and artwork for Evolving Planet, the first project of Murphy's Toast Studios. The game uses Cocos2D-X library and has been compiled and tested under Android, iOS and Linux.

Downloads

Licenses

We believe in an open culture where we share what we do in case it is useful to others. You are free to explore and use the source code and art of Evolving Planet as long as you follow the rules in the licenses. If you use it please acknowledge our authorship...and keep the word spreading!

  • All source code files inside the Classes folder are released under a GNU GPL license License: GPL v3
  • All graphic and audio files inside the Resources folder are released under an Attribution-NonCommmercial-ShareAlike license License: CC BY-NC-SA 4.0

Credits

Murphy's Toast Games are:

  • Team leader and programming - Xavier Rubio Campillo
  • Programming and music - Guillem Laborda
  • Artwork and UI - Guillem H. Pongiluppi and David Ramos
  • Content - Jorge Caro

References

Do you want to know more about the project? We wrote a chapter book about the development of Evolving Planet:

Rubio-Campillo, X., Caro Saiz, J., H. Pongiluppi, G., Laborda Cabo, G., Ramos Garcia, D., 2017. Explaining archaeological research with videogames: The case of Evolving Planet, in: Mol, A., Ariese-Vandemeulebroucke, C., Boom, K., Politopoulos, A. (Eds.), The Interactive Past: A Book on Video Games and Archaeology. Sidestone Press, pp. 153โ€“166.

The entire book with other awesome chapters can be freely downloaded from Sidestone Press.

evolvingplanet's People

Contributors

glaborda avatar xrubio avatar

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