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View Code? Open in Web Editor NEWUnity Editor plugin to easily allow localization of in-game strings
Unity Editor plugin to easily allow localization of in-game strings
Tim Etchells Tools 2 How To Use 1. Go to Edit > Localizer > Language to add a language. Then, Edit Strings to add some localizable strings into the game. Write your strings here, and the translation under the appropriate language column. For example, create a string called "helloworld" and give it a value of "Hello world". 2. Once you list some strings, you can add them to your game by editing the text field to have a "@" in front. So, to add the translations of helloworld into our game, create a Text with value "@helloworld". 3. Run the game. The placeholder strings will be replaced by the translations for the selected language. Second submission notes: - Build and Run now includes translated strings - Improve strings editor- now scrolls both ways, and columns have a minimum width - Switched to MonoBehaviour that must be attached to texts to be externalized Source: https://github.com/tetchel/gamedev-tools
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