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gamedev-tools's Introduction

Tim Etchells Tools 2

How To Use

1. Go to Edit > Localizer > Language to add a language. Then, Edit Strings to add some localizable strings
into the game. Write your strings here, and the translation under the appropriate language column. 
For example, create a string called "helloworld" and give it a value of "Hello world".

2. Once you list some strings, you can add them to your game by editing the text field to have a "@" 
in front. So, to add the translations of helloworld into our game, create a Text with value "@helloworld".

3. Run the game. The placeholder strings will be replaced by the translations for the selected language.

Second submission notes:
- Build and Run now includes translated strings
- Improve strings editor- now scrolls both ways, and columns have a minimum width
- Switched to MonoBehaviour that must be attached to texts to be externalized

Source: https://github.com/tetchel/gamedev-tools

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