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License: Apache License 2.0
I have 100 logistic request slots (10 x 10) but with the mod enabled it appears I have 70 (10 x 7)
See title. 🕷🤖
If you install this mod on an existing save, add an item tot he logistics list, and then the mod should work as intended.
I’m not sure how feasible this is, or whether you consider it within the scope of the mod, but I’d like to also have player inventory slots automatically reserved and sorted to receive logistic requests.
In case you don’t know what I am referring to, you can Command-Right-Click on a slot in a character or cargo wagon’s inventory to reserve it for a certain item. This makes that slot (including its position, much like logistic requests without this mod) reserved for only that item.
This is useful for any logistic request, as you need enough room to actually accept things. To be more specific, I’d like the first slots in the player inventory to be reserved, with one slot per stack. For obvious reasons, stacks should only be counted based on the minimum amount for each logistic request.
I have quite a few mods installed, but this mod does not work in conjunction with them. No errors in log files.
While I LOVE this mod, it does interfere somewhat with the use of the 'Logistic Request Manager (continued)'. That mod allows easily adding in requests for specific circumstances. For example, you can pass it an entire blueprint and it will queue up logistics requests for every entity within the blueprint. (As you can imagine, that is INCREDIBLY handy.) After you are done placing the blueprint/etc., you probably want to remove those (temporary) requests, but, if they automatically get sorted by LRS, then you have to look through all the rest of the requests to find them. It would be MUCH better if you could toggle sorting off for these temporary requests, and then toggle it back on after you are done placing blueprints/etc.
Does that sound reasonable?
My buffer chests are a big stinky mess of unsorted logistic requests
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