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Welcome to GravitySim, a simple yet captivating Unity 3D game that simulates the mesmerizing effects of gravity on spheres and cubes.

License: MIT License

C# 99.64% Objective-C++ 0.06% C++ 0.12% CMake 0.01% ShaderLab 0.05% HLSL 0.05% GAP 0.06%

gravitysim's Introduction

GravitySim

Welcome to GravitySim, a simple yet captivating Unity 3D game that simulates the mesmerizing effects of gravity on spheres and cubes. Watch as objects fall, collide, and interact in a captivating and physics-driven environment.

Key Features:

Realistic gravity simulation. Dynamic collision and interaction between spheres and cubes. Intuitive controls for exploring and interacting with the environment. A visually engaging experience that showcases the power of Unity 3D. Getting Started:

Clone or download the repository. Open the project in Unity 3D. Play and explore the GravitySim game. Contributing:

We welcome contributions from the open-source community. Feel free to fork the repository, make improvements, and submit pull requests. Issues and Feedback:

If you encounter any issues or have suggestions for enhancements, please create an issue on this repository. License: This project is licensed under the MIT License.

Explore the world of gravity and physics with GravitySim. Dive into the code, play the game, and join us in enhancing this Unity 3D experience!

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