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jktx's Introduction

Laszlo Fazekas (TheBojda)

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My name is László Fazekas, a computer systems engineer, applied mathematician, and compulsive writer. I typically pen articles on topics such as blockchain, artificial intelligence, and brain-computer interfaces, but I also have a few hard sci-fi short stories to my name. I believe that humanity is a vast, densely interconnected network where everyone influences everyone else. The notion that history is written by a few impactful individuals is merely an illusion. Even the smallest action we take can have profound effects on the lives of others. A well-written article, a thought-provoking book, or simply a small act of kindness can have a tremendous impact on the world. Just do it! Do something cool today. This is my philosophy of life...

Some words about me:

  • 💻 Currently working as the CTO of Pressenger Ltd.
  • 📖 As a tech writer, most of my articles are published on Medium
  • 🤖 I am also a contributing writer of Hacker Noon
  • 🤓 Most of my articles are about blockchain and decentralization, deep learning and AI, technology and programming.

My ars poetica: "Every single small thing can have a huge impact. Just do it! Do something cool today…" (read my full article here)

You can also find all of my Medium articles in this GitHub repo, and a backup of my older Hungarian blogs here and here.

For more info, read my articles on Medium or HackerNoon, or check my repos.

If you want to send me an email, my e-mail address is {my GitHub user name} at gmail.com.

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jktx's Issues

[PATCH] OpenGL ES friendly KTXFile.initFromImage

This patch will replace the usage of GL_UNSIGNED_INT_8_8_8_8_REV with 
GL_UNSIGNED_BYTE for RGBA images converted with KTXFile.initFromImage. This 
will make the generated ktx files more OpenGL ES compatible, since ES, unlike 
OpenGL doesn't support GL_UNSIGNED_INT_8_8_8_8_REV.

Original issue reported on code.google.com by [email protected] on 20 Jun 2012 at 9:29

Attachments:

KTX files with zero faces will not load properly

What steps will reproduce the problem?

I was trying to port the "alien rain" example from superbible 6 to jogl. Source 
code and media can be found here: 
http://www.openglsuperbible.com/example-code/(the texture file is in the media 
package).

What is the expected output? What do you see instead?

Since face count was 0, the ByteBuffer containing the texture data could not be 
filled.

What version of the product are you using? On what operating system?

Tried under eclipse + java 1.7 under win32, jogl v2.1.1.


Original issue reported on code.google.com by [email protected] on 3 Jan 2014 at 12:50

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